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A-Mazing Robot
Source Institutions
This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.
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Linkages
Source Institutions
This design challenge is an open-ended exploration of linkages, a group of parts connected by hinges, and the types of motion they can create.
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Hull Engineering
Source Institutions
In this activity, learners explore how the hull shape impacts a ship's performance and stability.
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Straining Out the Dirt
Learners take on the role of environmental engineers as they design water filters.
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Animal Hats
Source Institutions
In this arts and crafts activity about animals and animal characteristics, learners will design animal hats and role-play as animals.
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Water Clean-up
Source Institutions
This is an activity (located on page 3 of the PDF under Water Clean-up Activity) about the use of reduction agents to decontaminate ground water.
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Toxic Popcorn Design Challenge
Source Institutions
In this activity, learners explore the engineering design process (EDP)—the process engineers use to solve design challenges.
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Four Corners
Source Institutions
In this design challenge activity, learners build a machine out of cardboard that runs smoothly and dependably. Learners must be precise to make sure their component works properly.
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Clay Exploration
Source Institutions
In this activity, learners explore the possibilities of clay as a natural material.
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NEWspaper: Make Your Own Paper
Source Institutions
Learners make their own paper using old newspaper. Learners can make their paper colorful by adding construction paper.
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Build a Battery
Source Institutions
Learners make a simple battery out of "sandwiches" of aluminum foil, pennies, and a salt water-soaked paper towel.
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Float My Boat
Source Institutions
In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?
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Tinkering with Tops
Source Institutions
In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.
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Supporting Structures
Source Institutions
In this activity about living things and gravity (page 5 of PDF), learners design and build an exoskeleton or an endoskeleton for an animal of their own invention.
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Non-Round Rollers
Source Institutions
Wheels aren't the only things that can "roll" objects that are placed on top of it. Make non-intuitive shapes from cutouts and a compass to demonstrate this.
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Rescue Mission
Source Institutions
In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.
Stranded
Source Institutions
What's a more compelling problem to solve than being stranded on a deserted island?
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Pollution Diffusion
Source Institutions
Learners design their own experiment to investigate how pollution diffuses through ground material.
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Sky Diver
Source Institutions
Students design and build their own parachutes in this hands-on engineering project.
Ships Ahoy!
Source Institutions
Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.