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Cook Up a Comet
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In this activity (on page 5 of PDF), learners use dry ice and household materials to make scientifically accurate models of comets.

Memory Match
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In this classic memory game (on pages 37-45 of PDF), learners turn over tiles to reveal images on the back.

Getting There!: Navigation and Trajectory
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In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.

Wingin' It
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Learners explore the Bernoulli effect by building an airfoil (airplane wing) and making it fly.

History of Electricity
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This is a series of demonstrations about different electrical and magnetic phenomena.

Pollution Diffusion
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Learners design their own experiment to investigate how pollution diffuses through ground material.

Sky Diver
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Students design and build their own parachutes in this hands-on engineering project.
Ships Ahoy!
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.

Tricky Tangrams
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In this activity (on pages 49-54 of PDF), learners play with tangrams, a set of triangles, squares and a parallelogram that can combine into a larger square as well as all sorts of other shapes.

The Carbon Cycle and its Role in Climate Change: Activity 2
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In this activity (on page 7), learners explore the meaning of a "carbon sink." Using simple props, learners and/or an educator demonstrate how plants act as carbon sinks and how greenhouse gases cause

Disease Detectives
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In this activity, learners examine antibodies and antibody recognition using a model.

Macchia Madness
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In this activity, learners explore the history of making objects from glass and artistry of Dale Chihuly.

Introduction to Ocean Zones
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In this activity, learners will create a diagram of the ocean zones and determine what organisms live in each zone.

Design a Flavor: Experiment to Make Your Own Ice Cream Flavor!
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In this delicious activity, learners get to make, taste-test and compare their own "brands" of homemade strawberry ice cream.

Water Fountain
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In this activity, learners explore how a hydraulic pump works. Learners work in teams to design and build a unique water fountain that employs a hydraulic pump.

Tennis Anyone?
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In this activity, learners explore sports engineering and advanced materials development.

Designing Bandages
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Learners design different shaped bandages for different purposes. First, they draw their designs on paper.

Find Your Way Around Without Visual or Sound Cues
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In this activity, learners play a series of simple games to investigate navigation without visual and sound cues.

Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.
Happy City
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Make a model city happier with LEDs, circuits, motors, and batteries! Groups can think, discuss, design, and build what would make a community happy. Kids can work as part of a team or on their own.