Search Results
Showing results 1 to 16 of 16

A-Mazing Robot
Source Institutions
This activity lets you program your 'robot' (a willing friend) to pick up and dispose of some 'toxic waste' using as few commands as possible.

Kinetic Sculpture: Program the Pico Cricket to Make Your Art Light Up or Spin
Source Institutions
Use a Pico Cricket (micro-controller) to animate your art! You can program a Pico Cricket to make your art spin, light up, or make music.

Program Your Morning
Source Institutions
In this activity, learners will explore coding by arranging words and phrases to create an order of operations in this low tech version of computer programming.

Smart Domino Tricks
Source Institutions
In this activity, you take regular dominoes, and turn them into conductive switches that can turn on a LEGO RCX block or Pico Cricket (micro controller). LEGO RCX block or Pico Cricket is required.

Musical Sculpting Machine: Squeeze Play-Doh to Make Music
Source Institutions
Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.

Clap Sensor: Build a Sound Sensor Using a Pico Cricket
Source Institutions
This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard.

Overnight Painting Machine: Pico Cricket Activity
Source Institutions
This activity requires a Pico Cricket (tiny computer).

Musical Ice: How to Make an Ice Theremin
Source Institutions
Build a musical ice theremin by programming a micro controller, like a Pico Cricket to respond to resistance generated by the ice melting, or the ice being touched.

Quipus
Source Institutions
Learners create an Incan counting device called a quipu (pronounced kee-poo).

ROV Races
Source Institutions
In this activity, learners will work together to create a program to navigate a Remotely Operated Vehicle (ROV) through an obstacle course.

Secret Writing Devices
Source Institutions
In this activity about encryption, learners cut out a secret decoder badge from a handout and use it to encode messages to each other.

Musical Gloves
Source Institutions
Put on a pair of gloves and be the conductor of your invisible orchestra!

Tracking Otters
Source Institutions
This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.

Puzzled Partners
Source Institutions
In this web-based activity, learners try to figure out who in an online chat room has their matching puzzle piece.

Build a Giant Puzzle!
Source Institutions
In this activity, learners assemble large cubes to make nano-related images. Learners discover how different objects are related to nanoscience and nanotechnology.

Fruity-Glows: Pictures of Health on a Microarray Canvas
Source Institutions
In this activity (page 12), learners apply the concepts of pixilation and pointillism to the world of biomedical science.