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In this activity, learners explore the design of rubber band powered cars. Learners work in teams of "engineers" to design and build their own rubber band cars out of everyday items.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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Learners will understand the relationship between climate change and sea-level rise.

$1 - $5 per group Ages 11 - 14 1 to 2 hours
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This online simulation game explores the different consequences of water levels on the Columbia River in the Pacific Northwest.

free Ages 8 - 18 10 to 30 minutes
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In this Cyberchase activity, learners use the numbers one through six to solve a puzzle.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes
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In this activity, "space cadets" (learners) use writing and sequencing skills in addition to directional words/ordered pairs to guide Buzz Lightyear (from the movie "Toy Story") through a grid to reac

free Ages 8 - 14 10 to 30 minutes
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In this international citizen science activity, learners measure their night sky brightness and submit their observations into an online database.

free Ages 4 - adult 10 to 30 minutes
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In this activity, learners explore the concept of how engineering solved the problem of human/computer interface.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners create a tiny electric, motorized dancer. Learners use the interactions of magnetism and electric current to make a wire spin, while displaying the Lorentz Force in action.

$1 - $5 per student Ages 8 - 18 30 to 45 minutes
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In this engineering activity, learners design parachutes to give toy figures safe landings. This activity is great for practicing an important STEM skill--changing only one variable at a time.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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In this activity, learners play a game from India similar to Tic-Tac-Toe. Players take turns placing coins on the game board and sliding the coins along the spaces.

free Ages 6 - 11 5 to 10 minutes
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In this activity, learners explore the many uses of periscopes and how this simple device was designed and is used in many applications.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
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In this math activity, learners build Peppy the dog the best trail and park for running around.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
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In this activity about olfaction (7th activity on the page), learners use natural ingredients to concoct their own perfume.

$1 - $5 per group Ages 8 - 18 4 to 24 hours
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In this math activity, learners pretend there is a special store that lets you pay for toys by their height in pennies.

$1 - $5 per student Ages 4 - 8 5 to 10 minutes
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In this engineering activity, challenge learners to design a car using only 3 straws, 4 Lifesavers™, 1 piece of paper, 2 paper clips, tape, and scissors.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this activity, learners use what they know about probability to figure out what is in a mystery bag. Learners analyze data to guess how many of each color crayons are in the bag.

free Ages 8 - 11 10 to 30 minutes
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In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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In this math activity, learners pretend there is a special store that lets you pay for toys by their weight in pennies.

1 cent - $1 per student Ages 4 - 8 5 to 10 minutes
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.

$1 - $5 per student Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.

1 cent - $1 per student Ages 8 - 14 30 to 45 minutes