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Showing results 1441 to 1460 of 2160
Watercraft
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In this design challenge activity, learners build a boat that can hold 25 pennies (or 15 one inch metal washers) for at least ten seconds before sinking.
Go with the Flow
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In this quick and easy activity and/or demonstration, learners use two empty soda cans to illustrate Bernoulli's principle.
Exploration Tank
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This is a guide for facilitating interaction at a touch tank with marine animals. The instructions are for setting up a display in an informal science center, but could work anywhere.
Feel the Heat
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In this design challenge activity, learners design and build a solar hot water heater. Their goal is to create a heater that yields the highest temperature change.
That's the Way the Ball Bounces: Level 2
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In this activity, learners prepare four polymer elastomers and then compare their physical properties, such as texture, color, volume, density, and bounce height.
What is Energy?
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In this exploratory activity, learners experiment, observe and determine how various toys change from one form of energy to another.
Modeling Tidal Action
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In this activity (Lesson 1), learners work in groups to create tide simulations.
Three Colors of Light
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Have fun with additive mixing! Observe what happens when the three primary colors of light--red, green and blue--are mixed together, resulting in white light.
Pollinator Play
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In this activity, learners will build a bee hotel for pollinators. Learners will explore building and ecology through this activity.
Magnetic Lines of Force
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With a magnet, iron fillings, and a bottle, you can create a cool demonstration about magnetic lines of force: the fillings will arrange themselves within the magnet's magnetic field.
T-Shirt Transformation
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In this activity, learners will repurpose an old t-shirt to create their own yarn or string.
High Rise
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In this design challenge activity, learners build a tower that can support a tennis ball at least 18 inches off the ground while withstanding the wind from a fan.
Afterimage
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In this activity about vision and optical illusions, learners conduct a simple test to demonstrate how our eyes create "afterimages." Learners stare at a black cardboard bat for at least 30 seconds an
Fish Eyes: More than Meets the Eye
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In this data collection and analysis activity, learners evaluate fish physiology and ecology using vision research data from Dr.
Cactus Wheel
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In this outdoor activity/field trip, learners explore the concept of population density.
Going Green
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In this activity, learners conduct a waste audit and use their findings to implement a plan for reducing trash.
Diffusion & Osmosis with Data Analysis
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This three-part lab helps learners understand the essential principles governing diffusion and osmosis.
Many Seeds: Estimating Hidden Seeds
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In this activity, learners will estimate how many seeds are in a fruit or vegetable, then count to find out. The result: mix estimation with healthy eating.
Population Game
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In this outdoor game, learners simulate a herd of deer trying to survive in an area called the "home range." Learners explore the concept of "carrying capacity"—what size population of an organism can
Prepare for a Dock Shop Field Trip
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In this activity, learners explore what makes a boat float and sink. They examine and test various objects to determine why objects float or sink.