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Learners take on the role of environmental engineers as they design water filters.

$5 - $10 per group Ages 11 - 14 45 to 60 minutes
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This is an activity (located on page 3 of the PDF under Water Clean-up Activity) about the use of reduction agents to decontaminate ground water.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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In this environmental education demonstration (page 6 of the PDF), learners will see a tangible representation of the scarcity of soil resources on earth.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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In this activity, learners simulate nature's water filtration system by devising a system that will filter out both visible and invisible pollutants from water.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners are challenged to design and construct a jointed figure that moves in a motion (something like jumping jacks) when a string is pulled.

$10 - $20 per group Ages 14 - 18 1 to 4 weeks
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In this activity about engineering, nutrition, and physical activity, learners design and build a healthy bone model of a space explorer which is strong enough to withstand increasing amounts of weigh

$5 - $10 per group Ages 8 - 11 1 to 2 hours
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In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Over $20 per group Ages 11 - 18 1 to 2 hours
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This fun activity uses simple materials such as milk cartons and mirrors to introduce the ideas of optics and visual perception.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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This activity models the necessary balance of creating power and cleaning up its associated waste. Learners participate in a game where they attempt to move forward toward a goal.

$1 - $5 per group Ages 8 - 11 10 to 30 minutes
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In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

$1 - $5 per group Ages 4 - 8 30 to 45 minutes
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In this design-based activity, learners explore environments, ecosystems, energy flow and organism interactions by creating a model biodome. Learners become engineers who create model ecosystems.

$10 - $20 per group Ages 11 - 14 4 to 24 hours
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In this activity, learners make a miniature greenhouse or "terrarium" to explore the greenhouse effect.

$1 - $5 per student Ages 8 - 18 1 to 7 days
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In this activity/demo, learners investigate biobarcodes, a nanomedical technology that allows for massively parallel testing that can assist with disease diagnosis.

$10 - $20 per group Ages 6 - adult 5 to 10 minutes
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In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this activity about living things and gravity (page 5 of PDF), learners design and build an exoskeleton or an endoskeleton for an animal of their own invention.

1 cent - $1 per group Ages 6 - 11 1 to 2 hours
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This is an activity (located on page 3 of the PDF under Nanosilver Activity) about diffusion of small molecules across cell membranes.

$10 - $20 per group Ages 8 - 14 1 to 7 days
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This is an educator-led demonstration of microarray technology using a model created from a pizza box and ping-pong balls.

$5 - $10 per group Ages 11 - adult 10 to 30 minutes
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In this activity, learners explore the "nuts and bolts" of gene chips.

$1 - $5 per student Ages 14 - 18 45 to 60 minutes
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In this activity (page 10), learners explore how molecules self-assemble according to forces of attraction and repulsion.

Over $20 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners investigate soil erosion. Learners set up a simulation to observe how water can change the land and move nutrients from one place to another.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes