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Showing results 21 to 40 of 130

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In this activity, learners play a game that models what happens as stem cells differentiate into different cell types.

$1 - $5 per group Ages 11 - 18 10 to 30 minutes
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In this activity, learners simulate the process of DNA fingerprinting by using electricity to separate colored dyes.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this activity (on pages 25-32 of PDF), learners make models of the inner ear out of pipe cleaners.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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In this outdoor, sunny day activity, learners experiment with paper leaf models to discover how some desert plants conserve water.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners explore clouds and how they form.

$1 - $5 per group Ages 8 - 18 5 to 10 minutes
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In this outdoor activity, learners use artificial bees and paper models of flowers to find out how bees transfer pollen from one flower to another.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
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This creative lesson plan provides a visual way for learners to gain knowledge about the finite amount of fresh water on Earth and encourages the discussion of the various ways to conserve this resour

$1 - $5 per group Ages 6 - 14 10 to 30 minutes
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In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

$1 - $5 per group Ages 4 - 8 30 to 45 minutes
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In this design-based activity, learners explore environments, ecosystems, energy flow and organism interactions by creating a model biodome. Learners become engineers who create model ecosystems.

$10 - $20 per group Ages 11 - 14 4 to 24 hours
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In this activity about dinosaurs and survival, learners use scrap materials to create a miniature dinosaur habitat that includes a food source, water source, and shelter.

$1 - $5 per group Ages 4 - 6 10 to 30 minutes
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In this activity, learners use information gathered from a variety of sources to design and make their own insect.

1 cent - $1 per student Ages 4 - 14 45 to 60 minutes
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In this outdoor activity, learners make models of homes that might protect small animals from the elements, then search living plants for real structures made by small animals.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
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In this activity/demo, learners investigate biobarcodes, a nanomedical technology that allows for massively parallel testing that can assist with disease diagnosis.

$10 - $20 per group Ages 6 - adult 5 to 10 minutes
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In this activity, learners are challenged to design a planktonic organism that will neither float like a cork nor sink like a stone.

$5 - $10 per group Ages 8 - adult 30 to 45 minutes
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In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this activity about living things and gravity (page 5 of PDF), learners design and build an exoskeleton or an endoskeleton for an animal of their own invention.

1 cent - $1 per group Ages 6 - 11 1 to 2 hours
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In this activity (page 59 of the PDF), learners spin and observe false eyelashes in jars of water (prepared at least 1 day ahead of time) to investigate the effects of different types of motion on the

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this activity (on page 2 of the PDF under GPS: Cactus Activity), learners will develop their own version of a tool used by biologists, a dichotomous key, by collecting all their left shoes.

free Ages 8 - 14 10 to 30 minutes
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In this activity (page 2 of pdf), learners craft a model of a skate egg case and come to understand that cartilaginous fish such as sharks and shakes employ reproductive strategies that differ from th

1 cent - $1 per student Ages 6 - 11 1 to 7 days
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Directed by instructional cards, learners kinesthetically model cell communication by acting as components in a cell signaling pathway.

1 cent - $1 per group Ages 11 - 18 30 to 45 minutes