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Reaction Time
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In this activity, learners conduct an experiment to test how fast they can react. Learners try to catch a piece of paper with a ruler printed on it (or a ruler) as quickly as they can.

Motion Picture
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During this hands-on activity, learners are briefly exposed to moviemaking and animation, when they create their own thaumatropes.

Eat Like a Bird
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Birds' beaks are designed to allow birds to get the most of whatever food they need. In this activity, learners get an idea of how different beak shapes suit different food sources.

Fingerprints
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In this activity, learners examine their fingerprints and learn that they can be categorized by shape, but each fingerprint is unique.

Phenakistascope
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In this optics activity, learners build an animation tool to make mini movies. When you spin a phenakistascope, the pictures move so quickly that your eyes and brain can't separate the images.

Kaleid-o-mania
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In this hands-on activity, learners build their own kaleidoscopes and explore how light can reflect of off surfaces such as mirrors, to produce beautiful patterns.

Build a Band
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In this design challenge activity, learners build a four-stringed instrument that can play a tune.

Shower Estimation
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In this activity, learners calculate their water usage (in cups and galloons) during an average shower. Learners also chart and analyze water usage during showers in their households.

Magic Disc
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In this activity, learners create an optical illusion by spinning two attached cups. A round ball seems to magically appear when the cups spin.

Screaming String Thing
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In this simple and fun activity, learners discover the relationship between vibration and sound by making a squeaky toy instrument out of simple household materials.

Help Wanted
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In this interactive board game, learners "hire" different types of scientists to help canine character Ruff Ruffman solve unusual problems.

Guess My Rule
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In this activity, learners play a guessing game to explore classification.

Arrows
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In this activity, learners surprise their eyes with an optical illusion involving arrows made out of pipe cleaners.

Drinking Straw Pulse Measurer
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In this health activity, learners create a device so that they not only feel their heartbeat, but also see it, using a straw and some clay.

Thaumatrope
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In this activity, learners make an optical illusion toy from the 1800s to explore persistence of vision.

Headphone Helper
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In this design challenge activity, learners add headphones to a previously built instrument (see "Build a Band" activity) to make it easier to hear.

String Thing
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String Thing is an interactive online game in which learners change a virtual string's tension, length, and gauge to create different musical pitches.

Special Effects: Titanic and Beyond
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In this activity, learners investigate how geometry plays a role in perspective.

Soggy Science, Shaken Beans
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Learners explore soybeans, soak them in water to remove their coat, and then split them open to look inside. They also make a musical shaker out of paper cups, a cardboard tube, and soybeans.

Seeing Is Believing
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This activity is designed to accompany the PBS documentary about African-American chemist "Percy Julian: Forgotten Genius." Learners look through two cups with small holes in them to simulate what it'