Search Results
Showing results 261 to 280 of 339
Toothpick Patterns
Source Institutions
In this math activity, learners make toothpick designs by following simple patterns.

Full of Hot Air: Hot Air Balloon Building
Source Institutions
In this activity, learners create a model of a hot air balloon using tissue paper and a hairdryer. Educators can use this activity to introduce learners to density and its role in why things float.

Shape Stamping
Source Institutions
In this activity, learners will explore two-dimensional shapes that are found in three-dimensional shapes. Learners will explore geometry, design, color and tool use through this activity.
Six Squares: Geometry and Design
Source Institutions
In this activity, learners take a turn contributing a closed figure made of six squares to a large grid; each must be different from all the others on the grid so far.

Straws and Airplanes
Source Institutions
Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.

Toothpick Patterns
Source Institutions
In this hands-on activity, learners use toothpicks to build different triangles and squares and then use the toothpicks to build and solve some tricky shape puzzles.

Pyramids and Triangles
Source Institutions
Straws and pipe cleaners are terrific materials for building models of pyramids and cubes.

Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.

Make Ziff's Carpenter's Square
Source Institutions
In this Cyberchase activity, learners make carpenter's squares and use them to measure square corners. Learners cut out the carpenter's square template and attach it to tagboard.

Geometric Solids
Source Institutions
This math activity exposes early learners to a variety of three-dimensional objects. Learners bring geometric solids (everyday objects) from home.

Scaling Cubes
Source Institutions
In this activity, learners explore scale by using building cubes to see how changing the length, width, and height of a three-dimensional object affects its surface area and its volume.

Cup Sailing Game
Source Institutions
In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

Construction and Destruction
Source Institutions
In this three/four-day lesson, learners calculate perimeters and areas and draw the castle plan to scale.

Squishy Letters
Source Institutions
In this activity, learners will practice writing while making a fun messy craft. Learners will explore texture and color as well as develop writing and fine motor skills through this activity.
Ride on a Slide: Toys or Tubes Ride Slopes and Angles
Source Institutions
This activity is a hit for family events and all ages—some will finish in 45 minutes; others can go on for hours.

Push: Water Ski Over the Sharks
Source Institutions
This is an online activity about acceleration. Learners will choose a speed and an angle in order to help a water-skier named Fonzie use a ramp to clear a shark.

Blowin' in the Wind
Source Institutions
In this environmental engineering activity, learners build windmills using everyday items. The first challenge is to build windmills that spin when placed in front of a fan.
Look Around: Hunt For Sizes, Shapes and Numbers
Source Institutions
In this activity, learners will participate in a scavenger hunt involving sizes, shapes, and numbers. This activity works well with a whole group, individuals, or families.

How to Test The Strength of Shapes
Source Institutions
In this activity, learners explore the strength of different shapes. Fold paper into triangles, squares, and other shapes, then experiment with how much weight they can hold.

Building Three-Dimensional (3D) Structures
Source Institutions
In this activity, learners practice drawing 3D structures in two dimensions. Learners draw cube stacks from five different points of view.