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Fizzy Nano Challenge
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This lesson focuses on how materials behave differently as their surface area increases.

The Boxes Go Mobile
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Learners display their findings after a study of surface area and volume. They build a mobile to show a commercially available box and a constructed cubical box of the same volume.

Tiny Tubes
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In this activity, learners make "totally tubular" forms of carbon. Learners use chicken wire to build macro models of carbon nanotubes.

The Shape of Floatation
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In this activity (on page 2 of the PDF under GPS: Sailboat Design Activity), learners will discover how the shape of an object, not just its weight, determines whether it floats or sinks.

Battleships: Searching Algorithms
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

Building Tetrahedral Kites
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Working in teams of four, learners build tetrahedral kites following specific instructions and using specific materials.

Box Ecology
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This great "re-use it" activity will demonstrate how to transform a greeting card into a box. Once constructed, the box can have many uses like holding special notes or keepsakes.

Don't Crack Humpty
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Groups of learners are provided with a generic car base and an egg. Their mission: design a device/enclosure to protect the egg on or in the car as it rolls down a ramp with increasing slopes.

A Place in Space
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Learners construct and use a "real" 3D coordinate system out of balsa wood and foam core. They will then be able to locate coordinates in space.

Canine House of Cards
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This simple construction activity teaches the importance of architectural structure. Learners build and test designs for a paper "doghouse" strong enough to hold the weight of a jumbo dog biscuit.

Delta, Delta, Delta
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In this experiment, learners construct an equilateral triangle using graph paper, a pencil, protractor and ruler. They also make a "laser triangle" using a laser pointer and front-silvered mirrors.

Landing the Rover
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In this team design challenge (page 19-24 of PDF), learners "land" a model Lunar Rover in a model Landing Pod (both previously built in activities #3 and #4 in PDF).

Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.

Gumdrop Dome
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

Step Into Cyberspace
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In this activity, learners discover that they can modify a regular piece of paper so that it's large enough for them to walk through!

Make a Tikiville Teepee
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In this great hands-on activity, learners use patterns to make a teepee from newspaper that they sit inside.

Cup Sailing Game
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In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

Construction and Destruction
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In this three/four-day lesson, learners calculate perimeters and areas and draw the castle plan to scale.

Crank It Up
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In this engineering activity, learners explore simple machines and then build cardboard automata using cams.

Castle Basics
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In this four-day lesson, learners identify three-dimensional forms in castle design, research different parts of the castle with a focus on their uses, and design and enlarge a banner for the great ha