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Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.

Squeezing Pictures Into Codes
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In this activity, learners will explore how computers represent pictures using pixels.

Rocket Mice
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In this activity, learners will make a model rocket to test the phrase "what goes up must come down." Learners will power their rockets with air pressure, and soon discover the effects of air resistan

Strong Shapes
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Is a square stronger than a triangle? Use tongue depressors to build simple shapes. Then apply a little weight to them and see what happens!

For the Birds
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In this activity, learners will explore nature by creating food for birds. Learners will develop fine motor skills and engage in nature observation through this activity.

Build a Soundscape
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

Sound Mixer: A Multi-track Mixer of Animal Sounds
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

Stack 'Em Up
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In this simple and fun activity, learners build a tower of cups to explore distribution of weight. Learners make predictions about their towers and test their designs.

Make Ziff's Carpenter's Square
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In this Cyberchase activity, learners make carpenter's squares and use them to measure square corners. Learners cut out the carpenter's square template and attach it to tagboard.

Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Fused Plastic Wallet
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In this up-cycling activity, learners recycle plastic bags and repurpose them into useful wallets.

Plastic Bag Creations
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In this activity, learners will reuse plastic bags in an interesting way.

Clay Bridges
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In this activity, learners make bridges using an oil-based modeling clay (plasticene). The instructions include discussion questions for both before and after bridge building.

Straws and Airplanes
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.

Solve The Fall
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In this twist on a classic design challenge, learners will try to stop a bouncy ball from bouncing as they explore how to control the fall of an object.

Postcards from Space
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Using information from the My Place in Space lithograph, learners write and/or draw a postcard to friends and family as if they had gone beyond the interstellar boundary of our Solar System, into the

Avi's Sensational Salt Dough
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In this activity on page 5 of the PDF, learners mimic the process for making bricks. Learners shape and bake creations from a dough that is made from flour, salt, and water.

Building A Storm Drain
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In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.

Hydraulic Car
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In this activity, learners build cars using syringes and water-powered hydraulics. Learners construct the car frame out of cardboard and set up a hydraulic system to raise and lower the car.

Horton Senses Something Small
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In this story time program, young learners listen to the Dr.