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Make a Totem Pole
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In this activity (on page 2 of PDF), learners make their own totem poles out of recycled materials.

Art Cars
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In this activity, learners design miniature cars. Learners can create a telephone car, soccer car, merry-go-round car, or any other theme car they can imagine.

Let's Make Music
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.

Cup Draw
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In this activity, learners construct drawing machines using a cup, some markers, and a cricket to control the movement. A programmed LEGO RCX or Cricket is required for this high-tech version.

Push Pull Painter
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In this activity, learners create painting machines that can paint moving forwards and backwards.

Exploring Tessellations (Grades 3-5)
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In this activity, learners repeat patterns in two and three dimensions to create tessellations.

Shape Stamping
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In this activity, learners will explore two-dimensional shapes that are found in three-dimensional shapes. Learners will explore geometry, design, color and tool use through this activity.

Finger Knitting
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In this activity, learners will learn how to knit using only their hands. Learners will explore patterns and fabrication as well as develop fine motor skills and patience through this activity.

Bike Bling
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In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.

A Towering Achievement
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In this experience, learners use the internet to research physical details about Chihuly's Fireworks of Glass "Tower" and "Ceiling" and consider the decisions Chihuly had to make as he was planning th

Thaumatrope Illusion
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Design and create an optical illusion toy that makes two pictures appear to become one. This is called a thaumatrope and will allow the learner to investigate the phenomenon of persistence of vision.

Matraca
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In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.

Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Micro Automata
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In this activity, learners build small animated toys that move.

Night Lights
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In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.

Cranking Bird
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In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.

Horse Gaits Flipbooks
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In this activity, learners explore the gait of horses by constructing flipbooks with British photographer Eadweard Muybridge's famous photographs.

Go Fly a Kite
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In this hands-on activity, children create their own kites that can fly indoors. Learners are exposed to basic concepts of gravity and air resistance.

Sticky Structures
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In this engineering/design/arts and crafts activity, learners design and build "platforms" or "bridges" that can hold weight, and test which glue makes the strongest structure.

Recycling Paper
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In this crafty chemistry activity (on page 2 of the PDF), learners make their own paper from used paper they may have otherwise thrown away.