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Puppet Play
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In this activity, learners will make a marionette puppet and put on a show. Learners will explore color, design, fabrication and storytelling through this activity.

Let's Make Music
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In this activity, learners will create their own percussion instrument with recycled materials. Learners will explore design, fabrication, cause and effect and sound through this activity.

The Web of Life
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In this activity, learners examine ways that Native Americans of the Southwest express their relationship with nature through art.

Shape Stamping
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In this activity, learners will explore two-dimensional shapes that are found in three-dimensional shapes. Learners will explore geometry, design, color and tool use through this activity.

Finger Knitting
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In this activity, learners will learn how to knit using only their hands. Learners will explore patterns and fabrication as well as develop fine motor skills and patience through this activity.

Bike Bling
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In this activity, learners will trick out their bike with crafts and flair. Learners will explore symmetry, cause and effect and design through this activity.

Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Digit's Cyber-Dough
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In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.

Thrill Ride
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In this activity, learners will build a roller coaster for a marble to run on using everyday household materials such as paper towel or toilet paper rolls, cups, boxes, books, buckets, chairs, etc.
Shadow Puppets
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If you have lights, cardboard, scissors, and some brass fasteners, you can make shadow puppets! Create a story-telling and design challenge for your learners with this simple and creative activity.

Zany Zen Garden
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In this activity, learners will turn an ordinary tray of sand into a desk-top garden for meditation.

Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Fly on the Ceiling
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In this math lesson, learners play two different games to help them understand coordinates. First, learners read the book, "The Fly on the Ceiling," by Julie Glass.

Solve The Fall
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In this twist on a classic design challenge, learners will try to stop a bouncy ball from bouncing as they explore how to control the fall of an object.

Build a Bridge
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In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.

Blast Off!
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Students design and create their own air-powered rockets, in this hands-on activity.

Animal House
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The goal of this activity is to design, build and test a house or toy for an animal.

The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.

Blow It Away
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In this activity, learners design wind-powered cars out of simple household materials. Students have fun designing and then racing their vehicles around the room.

Zipline
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In this design activity, learners create a vehicle that can transport a load, like a favorite toy or as a recycled object, from the top of a zipline to the bottom using only gravity.