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Squeezing Pictures Into Codes
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In this activity, learners will explore how computers represent pictures using pixels.

Programming Languages: Harold the Robot
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In this activity related to computer programming, learners give directions to a "robot" (either an adult or another learner) and find out which instructions the robot is able to follow, and how their

Unlocking the Secret in Product Codes
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In this activity, learners will explore how product barcodes are scanned accurately and be able to "guess" the last number in a 13 digit barcode correctly every time.

Kidbots
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In this activity, one person acts as a human robot while another acts as their developer by programming their actions.

Program a Friend
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In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.

Tiny Particles, Big Trouble!
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In this activity, learners discover why some nanoscale science and technology is done in the controlled environment of a clean room, what clean rooms are like, and how scientists help keep the clean r

Coding Algorithms
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In this activity, learners will code an algorithm to make it through a maze.

Circuits with Friends
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In this activity, learners explore the parts of a circuit by modeling, as a group, a “human” circuit.

Inkjet Printer
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In this activity, learners investigate how inkjet printers produce tiny, precise drops of ink.

Exploring Materials: Liquid Crystals
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In this activity, learners discover that the way a material behaves on the macroscale is affected by its structure on the nanoscale.

From the Internet to Outer Space
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In this activity, learners will use Google Sky to observe features of the night sky and share their observations.