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Beat the Clock: Sorting Networks
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Even fast computers are limited to how quickly they can solve problems. One way to speed things up is to use several computers at once.

Count the Dots: Binary Numbers
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Data in computers is stored and transmitted as a series of zeros and ones. Learners explore how to represent numbers using just these two symbols, through a binary system of cards.

Program Your Morning
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In this activity, learners will explore coding by arranging words and phrases to create an order of operations in this low tech version of computer programming.

Overnight Painting Machine: Pico Cricket Activity
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This activity requires a Pico Cricket (tiny computer).

Lightest and Heaviest: Sorting Algorithms
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Computers are often used to put lists into some sort of order—for example, names into alphabetical order, appointments or e-mail by date, or items in numerical order.

The Orange Game: Routing and Deadlock in Networks
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When a lot of people share one network (such as cars using roads, or messages getting through the Internet), there is the possibility that competing processes will create a “deadlock," or an interrupt

Clap Sensor: Build a Sound Sensor Using a Pico Cricket
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This activity requires a Pico Cricket (tiny computer). Learners work on designing and building a sound sensor out of household materials, like plastic wrap and cardboard.

Fruity-Glows: Pictures of Health on a Microarray Canvas
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In this activity (page 12), learners apply the concepts of pixilation and pointillism to the world of biomedical science.

Puzzled Partners
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In this web-based activity, learners try to figure out who in an online chat room has their matching puzzle piece.

Secret Writing Devices
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In this activity about encryption, learners cut out a secret decoder badge from a handout and use it to encode messages to each other.

Aerial Imagery
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This activity (on page 2 of the PDF under SciGirls Activity: Earthquakes) is a full inquiry investigation into aerial imagery.