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Showing results 21 to 35 of 35

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In this activity, learners design and build a NASA rover using raw pasta and candy with a limited imaginary budget.

$5 - $10 per group Ages 8 - 18 30 to 45 minutes
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In this activity, learners will build a stomp-powered launcher to blast off paper rockets they design. Materials can be found at a local hardware store or you may already have them at home.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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In this activity (pages 42-49), learners discover the methods and challenges of building nanoscale structures with macroscale equipment.

$5 - $10 per group Ages 14 - adult 45 to 60 minutes
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In this activity, learners design and build their own parachute using household materials with the goal of landing their passenger safely on a target.

$5 - $10 per group Ages 4 - adult 10 to 30 minutes
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

$5 - $10 per student Ages 6 - adult 30 to 45 minutes
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In this engineering design challenge, learners make a bubble maze that allows bubbles to move through a series of “on” and “off” switches.

$5 - $10 per group Ages 4 - 18 1 to 2 hours
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In this activity, learners construct a rocket powered by the pressure generated from an effervescing antacid tablet reacting with water, and build a launch pad for their rocket.

$5 - $10 per student Ages 6 - 18 10 to 30 minutes
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In this activity, learners use the design thinking process to design and build their own aqueduct, or water bridge.

$5 - $10 per group Ages 6 - 18 30 to 45 minutes
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Cardboard Automata are a playful way to explore simple machine elements while creating a mechanical sculpture.

$5 - $10 per student Ages 8 - adult 1 to 2 hours
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The goal of this activity is to build a miniature bobsled that is either the fastest or the slowest. Learners use recycled materials to design, build, and test their bobsled on a bobsled track.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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The goal of this activity is to design the fastest sailboat or one that carries the most treasure.

$5 - $10 per group Ages 6 - 18 10 to 30 minutes
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In this activity, learners make an electromagnet motor to demonstrate the most basic method of changing electrical energy into mechanical energy.

$5 - $10 per group Ages 14 - 18 45 to 60 minutes
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In this activity, learners explore how product design differences can affect the success of a final product -- in this case a bag for holding candy.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners explore the concept of rotational equilibrium. Learners work in teams to estimate and determine the force within a mobile design.

$5 - $10 per group Ages 14 - 18 1 to 2 hours
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In this activity, learners are introduced to challenges of maintaining temperatures while living in space.

$5 - $10 per group Ages 14 - 18 1 to 7 days