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Wandering Wands
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In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.
Stretch the Chain and See the Light
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In this activity, learners use their strength to light a light bulb. A chain made from paper clips is placed in series with a battery and flashlight bulb.
Night Lights
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In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.
Magic Lanterns
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A magic lantern is a light that projects an image onto a screen.
Currently Working
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Learners test solutions of water, sugar, salt, and hydrochloric acid for electrical conductivity. They immerse leads from a lighting device (a battery pack connected to an LED) into each solution.
Musical Gloves
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Put on a pair of gloves and be the conductor of your invisible orchestra!
Kinetic Sculpture: Program the Pico Cricket to Make Your Art Light Up or Spin
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Use a Pico Cricket (micro-controller) to animate your art! You can program a Pico Cricket to make your art spin, light up, or make music.
Exploring Materials: Graphene
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In this activity, learners investigate the properties of graphene and graphite.
Marble Mazes
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In this activity, learners create a marble maze that contains sensors. As a metal marble triggers the sensors, the Pico Cricket turns on lights or spins motors.
Build Your Own Hydroelectric Generator
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Learners follow directions to construct a water-powered electrical generator using a turbine made from plastic spoons.
Aluminum-Air Battery: Foiled again!
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Construct a simple battery that's able to power a small light or motor out of foil, salt water, and charcoal. A helpful video, produced by the Exploratorium, guides you along on this activity.
Conductivity Meter
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In this activity, learners build a simple qualitative conductivity tester with a battery, bulb and foil.
Magnetism
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In this activity, learners explore the principles of magnetism by observing how various materials interact with magnets and superconductors.
Social Fireflies: Pico "Firefly" Communication
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Make two firefly lanterns, then program them to blink to one another and change colors.
Arduino Blink Challenge
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In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.
Penny Battery
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In this activity, learners light an LED with five cents. Learners use two different metals and some sour, salty water to create a cheap battery.
Electrolysis
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Learners observe two joined glass tubes containing a conductive salt solution. Electrodes are passing an electric current through the water.
Using Ohm's Law to Build a Voltage Divider
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In this activity, learners apply Ohm’s Law to construct voltage divider circuits. Learners discover how to read resistor codes and calculate resistor values.
Water Body Salinities I
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In this activity, learners investigate the different salinity levels of oceans, rivers and estuaries.