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Showing results 1 to 19 of 19
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Wandering Wands
Source Institutions
In this activity, learners construct wands that play different notes depending on information from light sensors programmed via a PICO Cricket.
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Stretch the Chain and See the Light
Source Institutions
In this activity, learners use their strength to light a light bulb. A chain made from paper clips is placed in series with a battery and flashlight bulb.
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Night Lights
Source Institutions
In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.
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Magic Lanterns
Source Institutions
A magic lantern is a light that projects an image onto a screen.
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Currently Working
Source Institutions
Learners test solutions of water, sugar, salt, and hydrochloric acid for electrical conductivity. They immerse leads from a lighting device (a battery pack connected to an LED) into each solution.
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Musical Gloves
Source Institutions
Put on a pair of gloves and be the conductor of your invisible orchestra!
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-653.png?itok=69YhohO-)
Kinetic Sculpture: Program the Pico Cricket to Make Your Art Light Up or Spin
Source Institutions
Use a Pico Cricket (micro-controller) to animate your art! You can program a Pico Cricket to make your art spin, light up, or make music.
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Exploring Materials: Graphene
Source Institutions
In this activity, learners investigate the properties of graphene and graphite.
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Marble Mazes
Source Institutions
In this activity, learners create a marble maze that contains sensors. As a metal marble triggers the sensors, the Pico Cricket turns on lights or spins motors.
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Build Your Own Hydroelectric Generator
Source Institutions
Learners follow directions to construct a water-powered electrical generator using a turbine made from plastic spoons.
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Aluminum-Air Battery: Foiled again!
Source Institutions
Construct a simple battery that's able to power a small light or motor out of foil, salt water, and charcoal. A helpful video, produced by the Exploratorium, guides you along on this activity.
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Conductivity Meter
Source Institutions
In this activity, learners build a simple qualitative conductivity tester with a battery, bulb and foil.
Magnetism
Source Institutions
In this activity, learners explore the principles of magnetism by observing how various materials interact with magnets and superconductors.
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Social Fireflies: Pico "Firefly" Communication
Source Institutions
Make two firefly lanterns, then program them to blink to one another and change colors.
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Arduino Blink Challenge
Source Institutions
In this activity, learners explore computer programming and the impact of computers on society. Learners build and test a program to turn a light on and off using an Arduino board.
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Penny Battery
Source Institutions
In this activity, learners light an LED with five cents. Learners use two different metals and some sour, salty water to create a cheap battery.
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Electrolysis
Source Institutions
Learners observe two joined glass tubes containing a conductive salt solution. Electrodes are passing an electric current through the water.
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Using Ohm's Law to Build a Voltage Divider
Source Institutions
In this activity, learners apply Ohm’s Law to construct voltage divider circuits. Learners discover how to read resistor codes and calculate resistor values.
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Water Body Salinities I
Source Institutions
In this activity, learners investigate the different salinity levels of oceans, rivers and estuaries.