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Be a Plumber
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In this activity (located on page 6 of the PDF), learners explore the ways people access water in their homes.

Home Water Audit
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This activity offers learners and their families several ways to raise their awareness together about home water.

Low-Tech Water Filter for High-Impact Clean
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In this activity, learners consider the water features they might enjoy at a community park--a pond, brook, water playground (or "sprayground"), or pool--and what happens to the water over time.

Shower Estimation
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In this activity, learners calculate their water usage (in cups and galloons) during an average shower. Learners also chart and analyze water usage during showers in their households.

Earth's Water: A Drop in Your Cup
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This creative lesson plan provides a visual way for learners to gain knowledge about the finite amount of fresh water on Earth and encourages the discussion of the various ways to conserve this resour

Earth's Water: A Drop in Your Cup
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This creative lesson plan provides a visual way for learners to gain knowledge about the finite amount of fresh water on Earth and encourages the discussion of the various ways to conserve this resour

Build An Aqueduct
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In this activity, learners use the design thinking process to design and build their own aqueduct, or water bridge.

Water Filter
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In this engineering activity, challenge learners to invent a water filter that cleans dirty water.

Wet Art
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In this activity (located on page 10 of the PDF), learners explore the properties of spraying and dripping water, while making art.
Ships Ahoy!
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.

Static Water
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In this activity, learners will use static elecricity to bend a stream of water without touching it. Learners will explore physics and cause and effect through this activity.

Draggin' Boats
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Learners design, build, and test models of "dragon boats" made from up to three milk cartons.

Marshmallow Models
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No glue is needed for learners of any age to become marshmallow architects or engineers.

Rescue Mission
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In this hands-on activity, learners use the steps of the design process to create a hook to rescue a "space capsule" from the water.

Lotus Leaf Effect
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This is a demonstration about how nature inspires nanotechnology. It is easily adapted into a hands-on activity for an individual or groups.

NEWspaper: Make Your Own Paper
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Learners make their own paper using old newspaper. Learners can make their paper colorful by adding construction paper.

Diaper Dissection
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This is written as a display, but can easily be adapted to a hands-on activity. Learners discover how all the parts of a diaper work together to keep babies dry and comfortable.
Size Them Up: Learning About Volume and Capacity
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In this activity, learners will put a set of containers in order by capacity. Would the tallest container hold more or less water than the wide, short one?

Invent on the Spot
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In this activity, learners design a device to solve a problem: how to get a ball out of a drain pipe.

Building A Storm Drain
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In this design challenge, learners design a storm drain cover that catches litter to protect waterways to learn about how local actions can have system-level effects.