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In this activity, learners investigate how inkjet printers produce tiny, precise drops of ink.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners create a colorful bookmark using a super thin layer of nail polish on water. Learners discover that a thin film creates iridescent, rainbow colors.

$10 - $20 per group Ages 4 - adult 5 to 10 minutes
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In this activity, learners are challenged to design and construct a windmill to harness the power of wind.

Over $20 per group Ages 8 - 18 30 to 45 minutes
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In this series of activities (page 5), students are introduced to the design process.

$10 - $20 per group Ages 11 - 18 2 to 4 hours
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This activity was designed for blind learners, but all types of learners can explore the three states of matter by examining tactile models that illustrate the characteristics of particles in each sta

$5 - $10 per group Ages 11 - 18 10 to 30 minutes
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The goal of this activity is to design, build and test a house or toy for an animal.

$1 - $5 per group Ages 4 - 18 30 to 45 minutes
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Construct a simple battery that's able to power a small light or motor out of foil, salt water, and charcoal. A helpful video, produced by the Exploratorium, guides you along on this activity.

$1 - $5 per student Ages 8 - 18 10 to 30 minutes
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In this activity on page 3 of the PDF, learners visualize the relative size and structural differences between microbes that have the potential to cause disease.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
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In this lab exercise, learners explore diffusion, cell membranes and particle size using beets and three alcohols.

$10 - $20 per group Ages 14 - 18 10 to 30 minutes
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In this activity (on pages 4-5), learners make fake snow by adding water to the super-absorbant chemical from diapers, sodium polyacrylate.

1 cent - $1 per group Ages 6 - adult 10 to 30 minutes
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In this activity, learners simulate nature's water filtration system by devising a system that will filter out both visible and invisible pollutants from water.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this simulation, learners model two elephant seal populations and how they change over time. Learners start with cards representing a variety of seals.

free Ages 11 - 18 45 to 60 minutes
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Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.

$1 - $5 per student Ages 8 - adult 10 to 30 minutes
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Learners test their "light-smarts" by playing a game called "Light Quest!" The game board represents an atom and each player represents an electron that has been bumped into the atom's outer unstable

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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Learners will build a lung model to understand how their lungs and diaphragm work to make them breathe.

$1 - $5 per group Ages 8 - 18 30 to 45 minutes
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This activity is about collecting and analyzing DNA as part of a criminal investigation.

1 cent - $1 per student Ages 8 - 18 10 to 30 minutes
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The "Rocket Reactions" activity is an exciting way to learn about how materials interact, behave, and change.

$5 - $10 per group Ages 6 - adult 5 to 10 minutes
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In this activity, learners play a game that models what happens as stem cells differentiate into different cell types.

$1 - $5 per group Ages 11 - 18 10 to 30 minutes
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Working in small teams, learners try to build a satellite that can float for at least five seconds in the marked area of a vertical wind tube.

Over $20 per group Ages 8 - 18 10 to 30 minutes
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In this activity, learners are challenged to design and build a system of gears and kinematics to create a hand-stamping machine.

Over $20 per group Ages 8 - 18 30 to 45 minutes