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Showing results 1 to 14 of 14

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This activity (page 1 of the PDF under SciGirls Activity: Exercise and Memory) is a full inquiry investigation into the effects of exercise on short term memory.

free Ages 8 - 14 30 to 45 minutes
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In this matching game, learners study the limits of life on Earth to see what other places in the solar system might sustain microbial life.

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners follow clues to find five puzzle pieces, then assemble them. This activity works well with a whole group, individuals, or families.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
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Birds' beaks are designed to allow birds to get the most of whatever food they need. In this activity, learners get an idea of how different beak shapes suit different food sources.

$1 - $5 per group Ages 6 - 11 45 to 60 minutes
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In this game, learners take turns guessing toy animals from around their house based on the toy's characteristics.

free Ages 4 - 11 10 to 30 minutes
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes
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In this activity (26th on the page), learners construct an easy-to-build device and test motor learning.

$1 - $5 per student Ages 8 - 18 10 to 30 minutes
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This activity focuses on interactions within Earth systems and the effects of human activities. In this activity learners build a biomass pyramid.

1 cent - $1 per group Ages 8 - 14 45 to 60 minutes
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In this three-part activity, learners play a game and conduct two simple experiments to explore water and surface tension. Learners will have fun discovering how water "sticks" together.

$1 - $5 per student Ages 8 - 11 10 to 30 minutes
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In this activity, learners play NOAA's Carbon Tracker game and discover ways to keep track of carbon dioxide and other greenhouse gases in the world.

free Ages 11 - 18 10 to 30 minutes
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This activity (on page 2 of the PDF under SciGirls Activity: Tug O' War) is a full inquiry investigation into tug-of-war physics. Groups of learners will test two tug-of-war strategies.

$10 - $20 per group Ages 8 - 14 2 to 4 hours
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While playing a game, learners discover how the Endangered Species Act works in the United States. Learners move along a game board by answering questions correctly.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
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In this activity, learners can play two card games related to endangered species, specifically North American amphibians.

1 cent - $1 Ages 6 - 11 5 to 10 minutes
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In this activity, learners will participate in a scavenger hunt involving sizes, shapes, and numbers. This activity works well with a whole group, individuals, or families.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes