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Showing results 121 to 140 of 411

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In this kinesthetic activity, learners move pom-pom "ions" across a membrane to simulate how an action potential is propagated along an axon.

$5 - $10 per group Ages 11 - 18 45 to 60 minutes
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In this simulation of synapses, learners act out communication at the neural level by behaving as pre-synaptic vesicles, neurotransmitters, post-synaptic receptors, secondary messengers and re-uptake

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes
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Learners construct and launch paper helicopters.

1 cent - $1 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners construct speedy vehicles made out of paper plates and powered by twisted rubber bands.

$1 - $5 per student Ages 6 - 18 45 to 60 minutes
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In this activity, learners model directed evolution by making paper fly. Learners construct and fly paper airplanes.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners create an electrical circuit and investigate how some dissolved substances conduct electricity.

$10 - $20 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners build simple alarms that they can attach to anything, such as a drawer or doorway. This activity introduces learners to electricity, circuits, and currents.

$5 - $10 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners build an old-fashioned paddle boat out of simple materials.

$1 - $5 per student Ages 6 - 14 45 to 60 minutes
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In this activity about humans and space travel (page 1 of PDF), learners compare and contrast the behavior of a water-filled plastic bag, both outside and inside of a container of water.

1 cent - $1 per group Ages 6 - 11 45 to 60 minutes
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In this activity (page 59 of the PDF), learners spin and observe false eyelashes in jars of water (prepared at least 1 day ahead of time) to investigate the effects of different types of motion on the

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
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In this activity about the relationship between food and energy (page 8 of PDF), learners estimate average daily baseline energy (Calorie) needs and energy needs for different levels of activity.

free Ages 8 - 14 45 to 60 minutes
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In this activity, learners explore sound by constructing their very own instruments using PVC pipes, soda bottles, and a straw.

$5 - $10 per student Ages 6 - 11 45 to 60 minutes
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Using paper, paper clips, an index card, and tape, teams of learners design flying devices to (1) stay in the air as long as possible and (2) land as close as possible to a given target.

1 cent - $1 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners create a mixture of water, alcohol and permanent marker ink, and then add salt to form a colored alcohol layer on top of a colorless water layer.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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In this activity, learners build bridges using paper and explore how much weight each bridge design can support.

1 cent - $1 per group Ages 4 - 11 45 to 60 minutes
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Learners build a pendulum from a yo-yo, and then design their own experiment to determine what affects the pendulum's period of swing.

$1 - $5 per group Ages 11 - 14 45 to 60 minutes
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Learners build a wind turbine and test it to see how much energy is created.

Over $20 per student Ages 11 - 18 45 to 60 minutes
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In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.

$10 - $20 per student Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.

$1 - $5 per student Ages 8 - 18 45 to 60 minutes
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In this activity (located on page 9 of the PDF), learners are introduced to Aesop's fable, "The Crow and the Pitcher." In the story, a clever crow drops pebbles into a pitcher to cause the water level

free Ages 6 - 11 45 to 60 minutes