Search Results


Showing results 1 to 20 of 43

Source Institutions
Add to list Details
The learner will ask yes-no questions to identify a secret shape (similar to Twenty Questions). Build understanding of shapes and logic skills with this game for all ages.

free Ages 4 - 8 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners discover how to determine the distance to a lightning strike or nearby thunderstorm.

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners will rate the day, a book, or something else on a scale from -2 to 2. This activity works well for groups of all ages.

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners observe what happens when they give a light source like a neon glow lamp a "Bronx Cheer." The lights appear to wiggle back and forth and flicker when learners blow air throu

free Ages 8 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this online Flash game, learners will captain a sailing challenge, adjusting boat direction and sails, seeking the way to take greatest advantage of varying wind speeds and directions to catch the

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
En esta tira cómica, Cientina le enseña a Mateo un truco de lógica nuevo con seis tarjetas.

free Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners keep track of how much paper the group uses in a week. Build awareness of paper waste, while strengthening measurement and estimation skills.

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners will be able to measure themselves in nanometers. A nanometer is a billionth of a meter, a unit of measurement used in nanotechnology.

free Ages 6 - 18 5 to 10 minutes
Source Institutions
Add to list Details
“Exploring the Solar System: Big Sun, Small Moon” is a hands-on activity that explores the concept of apparent size and allows visitors to experience this phenomena using familiar objects—a tennis bal

free Ages 6 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity (12th activity on the page), learners conduct an experiment to demonstrate how muscles are constantly feeding information to the brain about what they are doing.

free Ages 8 - 18 5 to 10 minutes
Source Institutions
Add to list Details
In this math activity, challenge learners to make two equal rows from eight different paper strips. Learners can explore the many ways they can solve this problem.

free Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners will put a set of containers in order by capacity. Would the tallest container hold more or less water than the wide, short one?

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
This is an online activity about simple machines. Learners will try their hand at putting these amazing devices to work. They will use several simple machines to help "build" a tree house.

free Ages 8 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners play a game from India similar to Tic-Tac-Toe. Players take turns placing coins on the game board and sliding the coins along the spaces.

free Ages 6 - 11 5 to 10 minutes
Source Institutions
Add to list Details
Get a roll of pennies, throw them on the ground, then remove those that only show tails, and repeat with the ones left over.

free Ages 8 - 18 5 to 10 minutes
Source Institutions
Add to list Details
This activity (page 2) draws upon a familiar, computer-based concept related to visual resolution: pixilation.

free Ages 11 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this Cyberchase activity, learners play a game where zero can help them win--or make them lose! Learners roll the die and place a zero in the tens or ones place.

free Ages 8 - 11 5 to 10 minutes