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Showing results 141 to 160 of 165

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In this activity on page 7 of the PDF (Water in Our World), learners make their own water treatment systems for cleaning water.

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this graphing activity (on pages 33-40), learners investigate how much and what kinds of food sea otter pups eat during their first year of life.

1 cent - $1 per group Ages 8 - 14 1 to 2 hours
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This is an activity in which learners will find that they can detect differences in concentration better with their nose (smelling) than with their eyes (seeing).

$5 - $10 per group Ages 4 - adult 5 to 10 minutes
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In this activity on page 4 of the PDF, explore the unique molecular structure and conductive nature of graphene. Learners construct a circuit with a battery and LED bulb.

$10 - $20 per student Ages 8 - 14 5 to 10 minutes
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In this activity on page 8 of the PDF (Behind the Scenes with Chemistry), learners make three of Harry Potter's essential school supplies: quills, ink, and color-changing paper.

$10 - $20 per student Ages 8 - 14 1 to 7 days
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In this nanoscience activity, learners discover that it's easy to pour water out of a regular-sized cup, but not out of a miniature cup.

$5 - $10 per group Ages 4 - adult 5 to 10 minutes
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This activity (on pages 7-13) has pairs of learners survey an array of similarities and differences between them.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes
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In this environmental health activity, learners grow and observe bread mold and other kinds of common fungi over the course of 3-7 days.

1 cent - $1 per group Ages 8 - 14 1 to 7 days
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Exponga estos pósteres en el salón o déjelos donde los chicos los puedan explorar. Los chicos buscan las respuestas en libros de consulta, explorando el salón, y usando su creatividad.

free Ages 4 - adult 30 to 45 minutes
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In this activity on page 7 of the PDF (Plants—The Green Machines), learners examine the effects that light and air have on green plants.

$1 - $5 per student Ages 6 - 11 1 to 4 weeks
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In this optics activity, learners build a spy tool to secretly view things over walls or around corners.

$5 - $10 per student Ages 6 - 11 10 to 30 minutes
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In this engineering activity, learners construct sturdy geodesic structures out of gumdrops and toothpicks. Use this activity to explore engineering principles as well as sturdy shapes and triangles.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
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In this card-based personal choice activity, learners review and sort COVID-19 and vaccine science information.

$1 - $5 per group Ages 11 - adult 10 to 30 minutes
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In this design challenge activity, learners investigate series circuits and motors to build a hand-held "kick stick." Their goal is create a battery-operated device that sends a Ping-Pong ball across

$5 - $10 per student Ages 8 - 14 45 to 60 minutes
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In this design challenge activity follow up to "Kicking Machine", learners add a hands-free feature to their Kicking Machine.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this design challenge activity, learners make a balloon hover at eye level for five seconds, and then make it move by creating air currents.

$1 - $5 per student Ages 8 - 14 45 to 60 minutes
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In this design challenge activity, learners build a car that uses a battery-operated motor to "drive" at least ten feet.

$5 - $10 per student Ages 8 - 14 30 to 45 minutes
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In this engineering activity, learners design and build a mechanical arm to lift a small item.

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
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Learners make self-assembled polymer spheres as a model for the lipid nanoparticles found in COVID-19 mRNA vaccines.

$10 - $20 per group Ages 11 - adult 10 to 30 minutes
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In this activity, learners use a soda can to decode a secret message. Learners wrap scytale (pronounced ski-tally) code around a can and challenge friends to see if they can crack the codes.

1 cent - $1 per student Ages 6 - 11 10 to 30 minutes