Search Results


Showing results 1061 to 1080 of 1136

Source Institutions
Add to list Details
In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Add to list Details
In this activity, learners build a figure that moves and "comes to life" when they pull its string.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
Source Institutions
Add to list Details
Este Web site contiene links a 12 calendarios (12 meses). Cada mes contiene actividades sobre matemáticas.

1 cent - $1 per group Ages 4 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore electronic communication, the Morse Code system, and advances all the way through text messaging. Learners build a simple circuit, send messages to one another.

$5 - $10 per group Ages 8 - 14 1 to 2 hours
Add to list Details
This activity explores the basic workings of a siphon, which is the core technology that makes toilets work.

$1 - $5 per group Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners explore watercraft engineering and sailing.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Add to list Details
This quick demonstration (on page 11 of PDF) allows learners to understand why scientists think water ice could remain frozen in always-dark craters at the poles of the Moon.

$1 - $5 per group Ages 6 - adult 5 to 10 minutes
Source Institutions
Add to list Details
In this activity, learners explore the function and engineering of dams and how dams have many uses and solve many problems in the world.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners explore engineering package designs that meet the needs of safely shipping a product.

$5 - $10 per group Ages 8 - 18 1 to 7 days
Source Institutions
Add to list Details
In this nutrition and estimation activity (page 12 of PDF), learners estimate serving sizes of different foods and compare their estimates to serving size information provided on nutrition food labels

$5 - $10 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners explore the history, design and motion of spinning tops. Learners work in teams of "engineers" to design and build their own tops out of everyday items.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners work in NASA teams to build balloon-powered rockets using identical parts and compete to launch the greatest number of paper clips to "space" (the ceiling).

$10 - $20 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this Cyberchase activity, use grid coordinates to share secret pictures with a friend. Color squares of a grid to make a picture (like a smiley face) that you keep hidden from the other person.

1 cent - $1 per student Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this team design challenge (page 11-18 of PDF), learners design and build a Landing Pod for a model Lunar Rover (previously built in activity on page 1-10 of PDF).

$1 - $5 per group Ages 11 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this Cyberchase activity, roll the die and count off spaces on the game board to earn money and collect CyberSquad autographs. To win the game, be the first to buy four different autographs.

1 cent - $1 per group Ages 8 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this environmental activity (page 16 of the PDF), learners will calculate the amount of energy they save by recycling paper, plastic, glass, and aluminum materials over the span of a week.

free Ages 8 - 14 1 to 4 weeks
Source Institutions
Add to list Details
This fun activity uses simple materials such as milk cartons and mirrors to introduce the ideas of optics and visual perception.

$1 - $5 per student Ages 6 - 11 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners will predict the size of a giant scale model of a comb or other rectangular object, then make one. If you tripled the size of a dollar bill, could you sit on it?

1 cent - $1 per group Ages 6 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this project, students explore how levers work, by making a puppet with moving limbs.

1 cent - $1 per student Ages 6 - 11 30 to 45 minutes
Source Institutions
Add to list Details
In this activity, learners explore how engineers work to solve the challenges of a society, such as efficient planting and harvesting.

Over $20 per group Ages 8 - 18 1 to 2 hours