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Which Parachute
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In this activity, learners will engineer three different parachutes to test how well each one works.

Balancing Act
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In this activity, learners will build thier own balance scale. Learners will explore weight and comparison through this activity.

Puppet Play
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In this activity, learners will make a marionette puppet and put on a show. Learners will explore color, design, fabrication and storytelling through this activity.

Make Your Own Rainstick
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In this activity, leaners build their very own rainsticks, an instrument filled with pebbles and seeds that create sounds like falling rain. Save costs by using material found around the home.

Make and Fly a Helicopter
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Learners follow the template to build and fly a paper helicopter.

Sky Glider Challenge
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In this design challenge activity, learners use two helium-filled balloons to build a blimp that can travel in a straight path across the room.

Is it a Fair Game?
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In this math activity, learners play two versions of a card game and decide what makes a game fair. Learners also practice addition and subtraction skills.
Race to the Dollar
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In this math activity, learners play a card game to practice adding coins quickly, just like a banker. First, learners create coin cards. Next, the cards are dealt to each player.

Keep-a-Cube
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In this activity, challenge learners to keep an ice cube from completely melting in 30 minutes. Learners engineer a box or wrap to prevent an ice cube from melting.

Mechanical Grabber
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In this engineering activity, challenge learners to make a "grabber" that can pick up trash. Learners use simple materials to create pinchers that can grab small items.

Garden Poles
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In this activity, learners build large-scale structures and cantilevers in a series of "building out" challenges with garden poles and tape.

Circle Logic
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This is a deceptively simple game to teach strategy, planning, and pattern analysis. In this game, learners take turns removing tokens from a board, and develop a plan to take the last piece.

Guesswork
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In this number puzzle/trick, learner #1 thinks of a number between 1 and 63. Learner #2 shows learner #1 six cards and asks them whether the cards contain their number.

Stem Cell Differentiation Game
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

Sumo
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In this version of a Sumo wrestling bout, players use mathematical skills to move their opponent's counter beyond the track and "out of the ring." Learners reveal playing cards and the player with the

Cylinders and Scale
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In this activity, learners investigate the relative growth of lengths, areas, and volumes as cylinders are scaled up.

Shower Estimation
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In this activity, learners calculate their water usage (in cups and galloons) during an average shower. Learners also chart and analyze water usage during showers in their households.

Symmetry Fold-Overs
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In this math activity, learners experiment with the concept of symmetry.

Film Canister Rocket
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In this activity, learners construct and launch rockets using simple materials and their understanding of chemical reactions.

Storm Water Runoff Pollution
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This activity (located on page 8 of the PDF) introduces learners to the concept of Non-point Source Pollution--what happens when rain washes garbage and other pollutants into rivers and lakes.