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Showing results 61 to 80 of 186
Is Anybody Out There?
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Learners listen to and try to decipher a radio message that was sent from Earth to possible intelligent civilizations.
Pathways with Friends
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Directed by instructional cards, learners kinesthetically model cell communication by acting as components in a cell signaling pathway.
Design a Grabbing Tool
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Using simple materials from around the house and recycled materials, learners will engineer a grabber device to pick up and put down objects that are at least 12 inches away.
Speedboat
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In this activity, learners build a speedboat using paint paddles, a propeller, and film canister. Learners attach a simple circuit and motor to the boat to power the propellers.
Roving on the Moon
Add to list DetailsIn this design challenge activity, learners build a rubber band-powered rover that can scramble across the room.
Night Lights
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In this activity, learners create night lights using a plastic cup, programmable PICO Cricket, tri-color LED, and sensor.
Push Pull Painter
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In this activity, learners create painting machines that can paint moving forwards and backwards.
How to Extract DNA From Anything Living
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In this genetics activity, learners discover how to extract DNA from green split peas.
Colour by Numbers: Image Representation
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This activity shows learners how computers use numbers to represent pictures. A grid is used to represent the pixels (short for picture elements) of a computer screen.
Fantastic Four: A Math Card Game
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This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.
Dive into Design
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Based of the The Tech Challenge 2015, learners will engage in two mini-design challenges related to seismic engineering.
Plankton Feeding
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This activity provides a hands-on experience with a scale model, a relatively high viscosity fluid, and feeding behaviors.
Lego Man Jump
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In this activity, learners are challenged to create a parachute using easily sourced materials in order to transport a LEGO figure safely to the ground.
Stranded
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What's a more compelling problem to solve than being stranded on a deserted island?
Aviary Architect
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In this activity, learners are challenged to design, build and test a birdhouse that will stay cool in the sun.
Measuring Earthquakes
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In this activity, learners build their your own seismograph with household materials to document shaking.
Egg Bungee
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Learners attach an egg to a rubber-band bungee cord and drop the egg.
Hail Storm House
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In this activity, learners construct hail-proof houses using recycled materials to discuss storm readiness and safety.
Ships Ahoy!
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Design a vessel that tests the limits of wind power given a set of off the shelf and recycled materials.
CD Air Puck
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In this activity, learners will use a compact disc to build an air puck that can glide across a smooth tabletop. The puck glides with almost no friction on a cushion of air escaping from a balloon.