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In this activity, learners conduct a simulation exercise related to public key encryption and try to intercept a message sent between two learners.

free Ages 11 - 18 30 to 45 minutes
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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In this activity, learners explore how the hull shape impacts a ship's performance and stability.

$10 - $20 per group Ages 11 - 18 2 to 4 hours
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In this outdoor activity, learners investigate the relationship between the slope of a trail and soil erosion.

$10 - $20 per group Ages 8 - 18 45 to 60 minutes
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In this activity, learners investigate color vision as well as plan and conduct their own experiments.

$5 - $10 per group Ages 8 - 18 1 to 2 hours
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.

$1 - $5 per student Ages 8 - 18 1 to 2 hours
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This lab activity has learners create a pendulum with a one-second period.

$1 - $5 per student Ages 11 - adult 45 to 60 minutes
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In this activity, learners build inexpensive pulley assemblies from pulley wheels used for sliding screen door replacement or from clothesline spreaders.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
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Groups of learners are provided with a generic car base and an egg. Their mission: design a device/enclosure to protect the egg on or in the car as it rolls down a ramp with increasing slopes.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this activity, learners explore the economics of coal mining as you they use fake money to purchase mining tools, attempt to carefully mine their cookies, sell their chocolate chip ore, and try to

$5 - $10 per student Ages 6 - adult 10 to 30 minutes
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In this activity, learners work in groups to determine the mass and volume of four samples: glass marbles, steel washers or nuts, pieces of pine wood, and pieces of PVC pipe.

$10 - $20 per group Ages 11 - 18 45 to 60 minutes
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In this activity, learners investigate various appliances and electronics, discovering how much energy each uses and how much carbon dioxide (CO2) is released to produce that energy.

Over $20 per group Ages 11 - 18 1 to 2 hours
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In this activity (on pages 41-47 of PDF), learners explore tesselating geometric patterns (repeated shapes, similar to the art of M.C. Escher).

1 cent - $1 per student Ages 4 - adult 45 to 60 minutes
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

$1 - $5 per group Ages 8 - 18 30 to 45 minutes
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In this activity (18th on the page), learners conduct an experiment to examine memory.

1 cent - $1 per student Ages 11 - 18 45 to 60 minutes
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In this activity/demo about piezoelectricity, learners discover how some crystals produce electricity when squeezed.

Over $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity, learners use chemistry to “self-assemble” gummy shapes. Learners discover that self-assembly is a process by which molecules and cells form themselves into functional structures.

$10 - $20 per group Ages 4 - adult 10 to 30 minutes
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In this activity, "write" a secret message in genetic code as beads on a string.

$1 - $5 per student Ages 11 - 18 30 to 45 minutes
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
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In this activity, learners "dance" (move back and forth at varying speeds) by reading a graph. This is a kinesthetic way to help learners interpret and understand how motion is graphed.

1 cent - $1 per group Ages 11 - 18 10 to 30 minutes