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Showing results 1 to 14 of 14

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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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This lab activity has learners create a pendulum with a one-second period.

$1 - $5 per student Ages 11 - adult 45 to 60 minutes
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In this activity (on pages 41-47 of PDF), learners explore tesselating geometric patterns (repeated shapes, similar to the art of M.C. Escher).

1 cent - $1 per student Ages 4 - adult 45 to 60 minutes
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.

free Ages 11 - adult 1 to 2 hours
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In this math-based activity, learners model the intensity of light at various distances from a light source, and understand how astronomers measure the amount of sunlight that hits our planet and othe

$1 - $5 per group Ages 11 - adult 45 to 60 minutes
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Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.

Over $20 per group Ages 8 - adult 45 to 60 minutes
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This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.

$1 - $5 per group Ages 8 - adult 30 to 45 minutes
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In this activity, learners are challenged to calculate their own weight on various planets using a scale and calculator. Older learners may be challenged to do so without using calculators.

$10 - $20 per group Ages 8 - adult 10 to 30 minutes
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In this activity (on pages 49-54 of PDF), learners play with tangrams, a set of triangles, squares and a parallelogram that can combine into a larger square as well as all sorts of other shapes.

1 cent - $1 per student Ages 4 - adult 45 to 60 minutes
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This activity helps students learn how computers "compress" text by identifying repeating patterns of letters, words, and phrases.

1 cent - $1 per student Ages 8 - adult 30 to 45 minutes
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This magic trick is based on how computers detect and correct data errors.

1 cent - $1 per group Ages 8 - adult 30 to 45 minutes
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Learners make their own simple slide rules out of paper and learn how they work.

1 cent - $1 per group Ages 8 - adult 10 to 30 minutes
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In this activity, learners make their own pinhole viewer in order to measure the size of the sun.

$1 - $5 per group Ages 8 - adult 10 to 30 minutes
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This is a lesson plan for an activity in which learners, playing the role of archeologists, use math concepts about number bases to decipher the Dresden Codex, an ancient Mayan document.

1 cent - $1 per group Ages 8 - adult 2 to 4 hours