Search Results


Showing results 21 to 40 of 54

Source Institutions
Add to list Details
Make your own "Dance Dance Revolution" dance pad! In this design challenge activity, learners work in teams to build a dance pad that lets you use your feet to sound a buzzer or flash a light.

$10 - $20 per group Ages 8 - 14 45 to 60 minutes
Source Institutions
Add to list Details
In this two-part activity, learners map a navigation plan to get from Earth to Mars and back. In activity one, learners represent the orbital paths of Earth through dance and dramatic movement.

1 cent - $1 per group Ages 8 - 18 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners will perform various investigations to understand the vestibular-ocular reflex and learn about the importance of visual cues in maintaining balance.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners will explore how and why weight distribution works.

$1 - $5 per group Ages 4 - adult 10 to 30 minutes
Source Institutions
Add to list Details
This is a great activity for investigating the basics of lift and drag as they pertain to flight. Learners will discover how to avoid "taking a nosedive" by building their own paper airplane.

1 cent - $1 per student Ages 6 - 14 10 to 30 minutes
Source Institutions
Add to list Details
In this activity, learners explore sports engineering and advanced materials development.

$10 - $20 per group Ages 8 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this activity, learners play a series of simple games to investigate navigation without visual and sound cues.

$1 - $5 per group Ages 8 - 18 45 to 60 minutes
Source Institutions
Add to list Details
In this activity, learners construct a simple air pressure launcher for paper rockets.

$10 - $20 per group Ages 4 - 14 1 to 2 hours
Add to list Details
In this activity (on page 2), one person "programs" the other like a robot to move through a space, trying to get them to avoid obstacles and reach a goal.

1 cent - $1 per group Ages 6 - 14 10 to 30 minutes
Add to list Details
This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers.

1 cent - $1 per student Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
This activity (on page 2 of the PDF under SciGirls Activity: Hockey) is a full inquiry investigation into how a hockey stick’s flex affects shooting power and accuracy.

Over $20 per group Ages 8 - 14 1 to 2 hours
Source Institutions
Add to list Details
In this small-group activity, learners assume the roles of pilots, air traffic controllers, and NASA scientists to solve five Air Traffic Control (ATC) problems.

$5 - $10 per group Ages 8 - 18 1 to 7 days
Source Institutions
Add to list Details
This is an activity (located on page 3 of PDF under Where's Nano? Activity) about identifying nanoscale objects and phenomena in today's world.

free Ages 8 - 14 1 to 7 days
Source Institutions
Add to list Details
In this design challenge activity, learners invent a convenient way for someone using crutches or a wheelchair to carry small personal items.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
Source Institutions
Add to list Details
By tossing, collecting, and sorting beanbags, learners understand how the IBEX spacecraft uses its sensors to detect and map the locations of particle types in the interstellar boundary.

Over $20 per group Ages 11 - 18 30 to 45 minutes
Add to list Details
Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!

free Ages 4 - 14 5 to 10 minutes
Source Institutions
Add to list Details
In this challenge, learners make a helium balloon hover in one spot and then move it through an obstacle course using air currents.

$1 - $5 per student Ages 8 - 14 10 to 30 minutes
Source Institutions
Add to list Details
Learners take a field trip along a local body of water and conduct a visual survey to discover information about local land use and water quality.

$10 - $20 per group Ages 11 - 18 1 to 2 hours
Source Institutions
Add to list Details
In this outdoor activity, learners design devices that will catch prey or gather plants.

Over $20 per group Ages 8 - 14 45 to 60 minutes
Add to list Details
This activity (on pages 38-43) has learners simulate the way scientists track and map the movement of otters in the wild using radio trackers.

$1 - $5 per group Ages 8 - 14 45 to 60 minutes