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Kicking Machine
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In this design challenge activity, learners build a machine that kicks a Ping-Pong ball into a cup lying on its side 12 inches away.
Self-Assembly Game
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This is a quick game about self-assembly (page 2 of PDF under Self-Assembly Activity). Like the molecules of DNA, learners will self-assemble into a pattern by following a simple set of rules.
Tip Topper
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In this math activity, learners role-play as wait staff at the Kidtropolis Diner. It's the end of the night and it's time for the staff to collect their tips.
Moving Molecules!
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In this activity about molecular diffusion (located on page 2 of the PDF under Nanosilver Activity), learners will make predictions and move molecules of iodine through a seemingly solid plastic sandw
Full of Hot Air: Hot Air Balloon Building
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In this activity, learners create a model of a hot air balloon using tissue paper and a hairdryer. Educators can use this activity to introduce learners to density and its role in why things float.
Old Faithful Plumbing Investigation
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This activity (located on page 3 of the PDF) is a full inquiry investigation into mapping the underground “plumbing” of geysers.
Pot-in-Pot Refrigeration
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In this activity (on page 2 of PDF), learners create a low-tech refrigerator that requires no electricity to keep food from spoiling.
Wind Turbine
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Learners build a wind turbine and test it to see how much energy is created.
Shape Stamping
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In this activity, learners will explore two-dimensional shapes that are found in three-dimensional shapes. Learners will explore geometry, design, color and tool use through this activity.
Motor Effect
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See what force a magnet has on a wire that has current running through it: will it push it, pull it, or will nothing happen? This is the foundation of a simple electric motor.
Cooling the Mummy's Tomb
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In this activity, learners conduct an experiment to help Pharaoh design a better insulated tomb.
Electric Gamebox Challenge
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In this design challenge activity, learners invent a pinball-like game where a kick stick hits a ping pong ball into a target that buzzes.
On Target
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In this design challenge activity, learners modify a cup so it can carry a marble down a zip line and also drop it onto a target.
Is It Possible: Estimating Measurement
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In this activity, learners will decide together on a question about how far, long or high the group could reach together.
Fantastic Four: A Math Card Game
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This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.
Six Squares: Geometry and Design
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In this activity, learners take a turn contributing a closed figure made of six squares to a large grid; each must be different from all the others on the grid so far.
Straws and Airplanes
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Create airplanes from straws and geometric shapes. Test them out to see how far they can fly, or how accurately they can be aimed.
Mystery of the Disappearing Cottonwoods
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Learners will explore the scientific mystery behind a disappearing group of trees by examining data and attempting to explain the decline.
Waterproof that Roof!
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In this activity, learners explore how engineers have improved roofing designs and materials in order to protect the contents of buildings.
Statue Display Tower
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In this activity, learners design, build, test and redesign a display tower that will meet a specific set of criteria and constraints.