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Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
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Gumdrop Dome
Source Institutions
In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.
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Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.
Pollution and Lung Health
Source Institutions
Learners will build a lung model to understand how their lungs and diaphragm work to make them breathe.
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Make a Speaker: A Coil, a Magnet, and Thou
Source Institutions
Make your own simple speaker so you can listen to your favorite radio station. Just wind a coil, attach it to a piece of cardboard or Styrofoam, hold a magnet nearby, and listen.
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Fantastic Four: A Math Card Game
Source Institutions
This is a game that is sure to sharpen players' basic math skills. Players must use four randomly selected numbers to create an equation that equals a fifth number.
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Measuring Earthquakes
Source Institutions
In this activity, learners build their your own seismograph with household materials to document shaking.
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Stem Cell Differentiation Game
Source Institutions
This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.
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Balloon in a Flask
Source Institutions
Learners observe a flask with a balloon attached over the mouth and inverted inside the flask.
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Build A Dome
Source Institutions
In this activity, learners explore the structural strength of triangles by creating their own free-standing geodesic dome out of plastic straws.
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Spinning Illusions
Source Institutions
In this activity, learners construct three optical illusion toys to examine how our brains play tricks on what we see.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-121.jpg?itok=CE7eEfd_)
Swing in Time
Learners build and investigate pendulums of different lengths. They discover that the longer the string of the pendulum, the longer the time it takes to swing.
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How Do Things Fall?
Learners engage in close observation of falling objects. They determine it is the amount of air resistance, not the weight of an object, which determines how quickly an object falls.
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Solve The Fall
Source Institutions
In this twist on a classic design challenge, learners will try to stop a bouncy ball from bouncing as they explore how to control the fall of an object.
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Butter Up
Source Institutions
In this activity, learners will discover how to make butter from scratch. One optional tips includes adding marbles to speed up the process.
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Breaking Beams
Learners investigate stress and strain by designing, building, and testing beams made from polymer clay.
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Exploring Bouncing Balls
Source Institutions
Learners explore the physical properties of a variety of balls and how they bounce.
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Build the Big Dipper
Source Institutions
Learners use simple materials to construct a model the Big Dipper. Learners hang the model from a doorway or ceiling and look up at it to see the constellation as seen from Earth.
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Two-String Yo-Yo
Source Institutions
Learners build a yo-yo using a piece of wood, PVC pipe, and string. In doing so, learners explore the force of gravity and angular momentum.
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Build a Bridge
Source Institutions
In this activity, learners use design thinking to design and build their own bridge out of household materials including adhesives and/or connectors.