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Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
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Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-357.gif?itok=blHTfrM_)
Our Sense of Sight: Color Vision
Source Institutions
In this activity, learners investigate color vision as well as plan and conduct their own experiments.
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Two Washers
Source Institutions
In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.
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Making a One-Second Timer
Source Institutions
This lab activity has learners create a pendulum with a one-second period.
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Matraca
Source Institutions
In this activity, learners create a traditional Mexican noisemaker (a matraca) using cardboard, craft sticks, and a wooden dowel.
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Gumdrop Dome
Source Institutions
In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.
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Build Your Own Robot Arm
Source Institutions
In this lesson, learners develop a robot arm using common materials. Learners explore design, construction, and teamwork, as well as materials selection and use.
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Whirling Windmills
Source Institutions
In this activity, learners are challenged to design and construct a windmill to harness the power of wind.
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Jump Into Design: Understanding the Design Process
Source Institutions
In this series of activities (page 5), students are introduced to the design process.
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Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.
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Life Size: What's in a microbe?
Source Institutions
In this activity on page 3 of the PDF, learners visualize the relative size and structural differences between microbes that have the potential to cause disease.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-778.jpg?itok=ays5VRr-)
Clean Water: Is It Drinkable?
Source Institutions
In this activity, learners simulate nature's water filtration system by devising a system that will filter out both visible and invisible pollutants from water.
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Cup Speaker
Source Institutions
Make your own speaker with a magnet, wire, and paper cup! If you have a radio with a headphone plug and an old pair of headphones, this is a great tinkering activity.
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Soaring Satellites
Source Institutions
Working in small teams, learners try to build a satellite that can float for at least five seconds in the marked area of a vertical wind tube.
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Kinematic Fanatic
Source Institutions
In this activity, learners are challenged to design and build a system of gears and kinematics to create a hand-stamping machine.
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Mapping Mockingbirds
Source Institutions
This lesson plan revolves around studying the speciation of the Galápagos mockingbirds, which are on display at the California Academy of Sciences.
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Shake it up with Seismographs!
Source Institutions
In this activity, learners explore the engineering behind seismographs and how technology has improved accurate recording of earthquakes.
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Assembly Line
Source Institutions
In this activity, learners work individually to assemble a product and then work in teams to design, construct, test, and redesign an assembly line process whose product must meet specific quality con
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Sail Away
Source Institutions
In this activity, learners explore watercraft engineering and sailing.