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Showing results 81 to 100 of 101
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The Jelly Bean Problem (JBP)
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In this activity, learners are challenged to eat some candy as a cell would need to as well as to think about some of the problems that arise when a cell ingests food.
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Conservation Island
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In this lesson, learners will understand the concepts behind endangered and extinct animals and develop their own conservation plan to save three endangered species.
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Tourist Town: Dominating Sets
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In this activity, learners use a fictitious map of "Tourist Town" and counters to problem solve how to place ice-cream vans on street intersections so that every other intersection is connected to one
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The Turing Test: Conversations with Computers
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This activity aims to stimulate discussion on the question of whether computers can exhibit “intelligence,” or are ever likely to do so in the future.
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Population Study Game: Oh, Deer!
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In this activity, learners model a population of deer and see how the number of deer changes over time.
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Echolocation Lab
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In this lab, learners experience how dolphins and other echolocating animals use their senses to locate and identify objects without using their sense of sight.
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Cryptographic Protocols: The Peruvian Coin Flip
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This activity about cryptographic techniques illustrates how to accomplish a simple, but nevertheless seemingly impossible task—making a fair, random choice by flipping a coin between two people who d
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Trail Impact Study
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In this outdoor activity, learners plan a simple foot path and create an environmental impact study of the natural area where the path would be.
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Microarrays and Stem Cells
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In this activity, learners use microarray technology to determine which genes are turned on and off at various points in the differentiation of pluripotent stem cells on their way to becoming pancreat
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Cool It
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In this outdoor activity/game, learners use thermometers to simulate how lizards survive in habitats with extreme temperatures.
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Artificial Intelligence: The Intelligent Piece of Paper
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This activity explores what it means for a computer to be intelligent and introduces the topic of what a computer program is and how everything computers do simply involves following instructions writ
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Ice Roads: Steiner Trees
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In this outdoor activity, learners use pegs (like tent pegs) and string or elastic to simulate drill sites and roads in Northern Canada.
MarsBound!: Mission to the Red Planet
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MarsBound! is an engineering simulation activity in which learners use realistic techniques to plan a mission to Mars.
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Protein Factory
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In this activity, learners take on the role of various parts of the cell in order to model the process of protein synthesis.
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Wind Tunnel Testing
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In this activity, learners explore how wind tunnels provide feedback to engineers about the performance and durability of products such as planes, cars, and buildings.
Without An Ark: The Effects of Storms and Floods
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April showers bring May flowers, but what do coastal storms bring?
Bag of Bones
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In this activity, learners will use cereal to conduct an experiment and investigate how decreased bone density is related to increased risk of bone fracture.
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Genetics the Easy Way
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In this activity, learners make critters out of recyclables and apply the rules of mathematics to solve genetics problems.
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Sustainable Grazing
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In this activity, learners investigate the food, water, and space needs of common livestock animals.
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A Hurricane's Storm Surge Affects our Estuaries
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In this activity, learners construct a coastal landmass from sand and add features such as tidal creeks and barrier islands.