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Battleships: Searching Algorithms
Source Institutions
This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.
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Two Washers
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In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.
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Making a One-Second Timer
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This lab activity has learners create a pendulum with a one-second period.
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Pulleys
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In this activity, learners build inexpensive pulley assemblies from pulley wheels used for sliding screen door replacement or from clothesline spreaders.
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Don't Crack Humpty
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Groups of learners are provided with a generic car base and an egg. Their mission: design a device/enclosure to protect the egg on or in the car as it rolls down a ramp with increasing slopes.
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Plot the Dot: A Graphical Approach to Density
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In this activity, learners work in groups to determine the mass and volume of four samples: glass marbles, steel washers or nuts, pieces of pine wood, and pieces of PVC pipe.
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Inverse Functions: Pennies, Pressure, Temperature, and Light
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The major goal of this math lesson is to have learners collect data from a variety of experiments, determine what models best fits their data, and explain why their models are best.
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Plugged in to CO2
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In this activity, learners investigate various appliances and electronics, discovering how much energy each uses and how much carbon dioxide (CO2) is released to produce that energy.
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Twisted Tesselations
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In this activity (on pages 41-47 of PDF), learners explore tesselating geometric patterns (repeated shapes, similar to the art of M.C. Escher).
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Linear Functions: Mystery Liquids
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In this math lesson, learners analyze the density of liquids in order to explore linear functions.
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Polynomial and Rational Functions: Building Boxes
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In this math lesson, learners explore polynomial and rational function patterns.
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Secret Codon
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In this activity, "write" a secret message in genetic code as beads on a string.
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Whose Fault Is It?
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In this seismic simulation, learners play a "who-dunnit" game to explore earthquakes.
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Arctic Sea Ice
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In this activity, learners explore how the area of Arctic sea ice has changed over recent years. First, learners graph the area of Arctic sea ice over time from 1979 to 2007.
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Ship the Chip
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In this activity, learners explore engineering package designs that meet the needs of safely shipping a product.
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Throwing Pi
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In this calculus activity, learners use a classic problem of geometrical probability to find an important mathematical constant (pi).
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The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-664.jpg?itok=hkJtcN4-)
Pico Cricket Compass
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Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.
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Divide and Conquer: Santa's Dirty Socks
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This activity introduces the idea of "divide and conquer" using a fictitious but serious problem--a pair of dirty socks has accidentally been wrapped in one of the presents that Santa is about to deli
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Transit Tracks
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In this space science activity, learners explore transits and the conditions when a transit may be seen.