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This is a deceptively simple game to teach strategy, planning, and pattern analysis. In this game, learners take turns removing tokens from a board, and develop a plan to take the last piece.

free Ages 4 - 14 10 to 30 minutes
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In this activity (16th on the page), learners play a variation of the "I Spy" game to explore color. Learners work in teams with each team assigned a color.

1 cent - $1 per group Ages 4 - 11 10 to 30 minutes
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In this activity (3rd activity on the page), learners taste test different foods and categorize them as sweet, bitter, sour, or salty. Learners compare their results with the group.

$1 - $5 per group Ages 4 - 11 10 to 30 minutes
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In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.

free Ages 4 - 14 5 to 10 minutes
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Jugando a este juego, los chicos desarrollan habilidades de lógica, geometría, y visualización espacial. Los jugadores empiezan con una red de hexágonos vacía.

free Ages 4 - 11 10 to 30 minutes
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This PDF contains 12 calendars (12 months). Each month contains activities about math. Things to do on familiar holidays (like July 4), less common holidays (like Backward Day), and any day.

free Ages 4 - 14 45 to 60 minutes
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As learners play this game, they develop logic, geometry, and spatial visualization skills. Players start out with an empty hexagonal grid.

free Ages 4 - 11 10 to 30 minutes
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In this math game, learners toss plastic cups to land just right and collect points to win.

$1 - $5 per group Ages 4 - 8 10 to 30 minutes
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This activity is on page 10 (continued on the right side of page 11) of the pdf, part of the Forest Animals Discovery Box. In this game, learners act out the food web.

free Ages 4 - 6 10 to 30 minutes
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In this math activity, learners predict how many pom-poms they can toss inside a circle from three feet away. Use this activity to help learners explore probability.

$1 - $5 per student Ages 4 - 8 10 to 30 minutes
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In this math activity, learners play a game and try to be the first player to identify their partner's rule. Learners identify the rule by finding commonalities between three familiar objects.

free Ages 4 - 8 5 to 10 minutes
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In this activity, learners practice matching and subitizing as they create the longest domino train possible.

$5 - $10 per group Ages 4 - 8 10 to 30 minutes
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In this activity, learners use various dress-up or costume pieces to play a game of change.

$10 - $20 per group Ages 4 - 8 5 to 10 minutes
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Put math of measurement into lining up — and make waiting in line fun. Choose a size characteristic that learners can physically compare, such as foot length or hair length.

free Ages 4 - 14 5 to 10 minutes
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This online interactive has three activities in the NanoLab (press the upper right button): Build, Zoom, and Transform.

free Ages 4 - adult 10 to 30 minutes
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In this activity, learners will ask yes-no questions to identify a secret number (similar to Twenty Questions). Combine logic and numbers in this game for all ages.

free Ages 4 - 14 5 to 10 minutes
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In this activity (p.14-15 of PDF), learners discover the concepts of competition and limiting factors as they relate to plant and animal communities.

$1 - $5 per student Ages 4 - 11 10 to 30 minutes
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In this activity, learners participate in several full-body interactive games to model the process of self-assembly in nature and nanotechnology.

$1 - $5 per student Ages 4 - adult 10 to 30 minutes
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In this interactive game, learners will test their memory of animal and insect sounds. Flip over cards, listen to the sound, and try to find the ones that match.

free Ages 4 - 14 5 to 10 minutes
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In this activity, learners examine nanoscale structures of common things.

$1 - $5 per group Ages 4 - adult 5 to 10 minutes