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Fill It Up
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Players take turns adding shapes made of three squares to a grid. They try to fit their shapes on the grid in a way that blocks the other player.

From the Internet to Outer Space
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In this activity, learners will use Google Sky to observe features of the night sky and share their observations.

Buckets of Popcorn
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In this activity, learners develop an understanding of cylinders and volume as they compare two sizes of popcorn buckets.

Draft Detectives
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In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.

Dots to Squares
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As learners play this strategy game, they develop understanding of squares, area, and perimeter. On each turn, a player draws a line between two dots next to each other on the grid.

Tiny Particles, Big Trouble!
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In this activity, learners discover why some nanoscale science and technology is done in the controlled environment of a clean room, what clean rooms are like, and how scientists help keep the clean r
Measuring Rules
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In this math activity, learners create their own units of measurement by making noodle rulers. Learners practice estimating and measuring objects using the noodle rulers .

Gummy Shapes
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In this activity, learners use chemistry to “self-assemble” gummy shapes. Learners discover that self-assembly is a process by which molecules and cells form themselves into functional structures.
Soaring Towers: Building with Recycled Materials
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In this activity, learners will build the highest tower they can out of recycled materials.

Twelve at a Time
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As learners play this game, they build skills in area, perimeter, multiples and factors. They take turns making rectangles with 12 squares on the grid.

As Straight as a Pole
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In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.

Silly Putty Investigation
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In this activity (located on page 7 of PDF), learners explore how Silly Putty was first invented and then attempt to make a batch of their own.

Fingerprint Identification
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In this activity (on page 2) about fingerprint analysis, learners use graphite from a pencil and scotch tape to capture their fingerprints.

Watch and Create! Creativity For Sustainability
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In this activity, children and adults work together to explore their relationship with technology and examine ways to make sustainable media consumption choices.

Bark Beetle Infestation Investigation: Estimation and Pheromones
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This activity investigates how bark beetles can threaten forests by having learners estimate the number of infected trees from a photo.

Stethoscope
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Make a copy of the first stethoscope with only a cardboard tube! René Laennec invented the first stethoscope in 1819 using an actual paper tube!

Rocket Pinwheel
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This is an activity about motion, power, air and Newton’s Third Law of Motion, which states that for every action there is an equal and opposite reaction.

Mystery Sand
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In this activity, learners play with surprising sand that doesn’t get wet! Learners explore how water behaves differently when it comes in contact with "magic sand" and regular sand.

Cardboard Sculptures
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Learners explore the endless possibilities of cardboard engineering in this open-ended STEAM activity. Practice being creative by building structures with no glue, only cardboard and scissors.

Ramps 2: Ramp Builder
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In this inquiry-based learning activity, learners design, build, and test their own ramps. They are introduced to a variety of materials and explore putting them together.