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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.

$1 - $5 per student Ages 6 - adult 30 to 45 minutes
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In this online Flash game, learners will explore a coral reef using an underwater remotely operated vehicle (ROV).

free Ages 6 - 14 5 to 10 minutes
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Trick your family and friends with this creepy crawler that moves up and down. In this activity, learners construct a circuit and motor device that will move a homemade spider in a spooky way.

$5 - $10 per student Ages 6 - 14 10 to 30 minutes
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This resource contains ideas and brief instructions on how to build animals out of construction paper and other simple materials.

$1 - $5 per group Ages 6 - 11 10 to 30 minutes
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In this activity, learners explore how nanosized structures can create brilliant color.

Over $20 per group Ages 6 - adult 10 to 30 minutes
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In this activity, learners create a colorful bookmark using a super thin layer of nail polish on water. Learners discover that a thin film creates iridescent, rainbow colors.

$10 - $20 per group Ages 4 - adult 5 to 10 minutes
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In this engineering design challenge, learners build an octopus-inspired suction pad that can grab an object and hold it tightly in the air.

$5 - $10 per student Ages 4 - 18 1 to 2 hours
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In this activity, learners build a figure that moves and "comes to life" when they pull its string.

$1 - $5 per student Ages 6 - 14 1 to 2 hours
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This activity investigates how bark beetles can threaten forests by having learners estimate the number of infected trees from a photo.

$1 - $5 per group Ages 4 - 8 10 to 30 minutes
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In this activity about living things and gravity (page 5 of PDF), learners design and build an exoskeleton or an endoskeleton for an animal of their own invention.

1 cent - $1 per group Ages 6 - 11 1 to 2 hours
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In this activity, learners build a bird that flies in place with help from a motor, wire, and some straws.

$5 - $10 per student Ages 6 - 14 30 to 45 minutes
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

free Ages 6 - 11 5 to 10 minutes
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In this activity, learners construct a traditional handicraft toy that illustrates a motion commonly associated with violins and earthquakes.

$1 - $5 per student Ages 6 - 11 45 to 60 minutes
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In this activity, learners build a mini crank machine to make a bird "fly." This engineering activity introduces learners to automata, rotational motion, cranks and cams.

$1 - $5 per student Ages 6 - 11 1 to 2 hours
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In this activity, learners will build a bee hotel for pollinators. Learners will explore building and ecology through this activity.

$1 - $5 per group Ages 4 - 14 10 to 30 minutes
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In this engineering design challenge, learners make a bird and then control its flight with attached strings.

$1 - $5 per group Ages 4 - 18 1 to 2 hours
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This is a virtual representation of a sound mixer containing pre-looped sounds of animal, insect, and environmental noises.

free Ages 6 - 11 5 to 10 minutes
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In this activity, learners of all ages will design a functional bird feeder using familiar, every day materials.

$5 - $10 per group Ages 4 - adult 30 to 45 minutes
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In this activity, learners are challenged to build a bird feeder using recycled materials from home and are encouraged to problem solve during the extensions.

$5 - $10 per student Ages 6 - adult 30 to 45 minutes
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In this activity, learners use found natural materials to create a water haven for bees and other insects.

free Ages 4 - adult 10 to 30 minutes