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Blast Off!
Source Institutions
Students design and create their own air-powered rockets, in this hands-on activity.
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Caution! Wildlife Crossing
Source Institutions
In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.
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Cupcake Delivery
Source Institutions
In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.
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Digit's Cyber-Dough
Source Institutions
In this fun hands-on activity, learners whip up a batch of cyber-dough (play dough) using math for measurements.
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Pinball Wizard
Source Institutions
In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.
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Electric Paddle Boat
Source Institutions
In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
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Animal House
Source Institutions
The goal of this activity is to design, build and test a house or toy for an animal.
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Arctic Story Puzzles
Source Institutions
This activity has three story puzzles learners can solve to learn about life in the Arctic.
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What Gives?
Source Institutions
In this activity, learners design, build and test a model suspension bridge for sturdiness and strength.
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Solar Powered Cooking
Source Institutions
In this activity, learners make a solar oven. Learners witness the awesome power of the sun to make a yummy treat--a chocolate chip cookie!
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Clay Exploration
Source Institutions
In this activity, learners explore the possibilities of clay as a natural material.
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All Wound Up
Source Institutions
In this activity, learners build a racecar using only a rubber band, spool, straw, and paper clip! This racer is a classic toy that zips across a flat surface.
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Micro Automata
Source Institutions
In this activity, learners build small animated toys that move.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-233.png?itok=ijtFigxH)
Action Figure
Source Institutions
In this project, students explore how levers work, by making a puppet with moving limbs.
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Seashell Journal
Source Institutions
In this activity, learners make homemade journals featuring seashell rubbings. First, learners transfer the texture of a seashell onto a piece of paper using a crayon.
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The Poor Cartographer: Graph Coloring
Source Institutions
In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.
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As Straight as a Pole
Source Institutions
In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.
Shape & Solid Exploration
Source Institutions
In this game, learners use clues to identify mystery shapes. Use everyday objects (like from the pantry) as the shapes.
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Tactile Mazes
Source Institutions
In this activity (15th activity on the page) about the sense of touch, learners use glue and cardboard to construct a maze they use with their eyes closed.
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Shape Stamping
Source Institutions
In this activity, learners will explore two-dimensional shapes that are found in three-dimensional shapes. Learners will explore geometry, design, color and tool use through this activity.