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Blast Off!
Source Institutions
Students design and create their own air-powered rockets, in this hands-on activity.
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Boomerang
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Learners trace, cut out and fly a boomerang, outdoors or in a large indoor space.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-916.png?itok=gmhC3lG-)
Make a Dinosaur Model
Source Institutions
In this activity, learners explore dinosaur skeletons, anatomy, and locomotion. Learners compare and contrast dinosaur skeletons and drawings.
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Helicopter Twirl
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Learners cut and fold a paper helicopter from the template in this PDF. They practice twirling the helicopter and observe what happens as they modify their tries.
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Be a Plumber
Source Institutions
In this activity (located on page 6 of the PDF), learners explore the ways people access water in their homes.
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Invent an Animal
Source Institutions
In this outdoor activity and game, learners explore how animals adapt for survival through coloration, markings and camouflage.
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What Gives?
Source Institutions
In this activity, learners design, build and test a model suspension bridge for sturdiness and strength.
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Crazy Shapes
Source Institutions
In this activity, learners cut a shape into two equal sized pieces and use their knowledge of geometry and space to prove that the two parts are equal.
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Float My Boat
Source Institutions
In this activity, learners use tinfoil to build and test their own boats - which designs will float, and which will sink?
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Eye Spy
Source Institutions
This fun activity uses simple materials such as milk cartons and mirrors to introduce the ideas of optics and visual perception.
Giant Museum: Create a Scale Model
Source Institutions
In this activity, learners will predict the size of a giant scale model of a comb or other rectangular object, then make one. If you tripled the size of a dollar bill, could you sit on it?
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Action Figure
Source Institutions
In this project, students explore how levers work, by making a puppet with moving limbs.
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Earth's Water: A Drop in Your Cup
Source Institutions
This creative lesson plan provides a visual way for learners to gain knowledge about the finite amount of fresh water on Earth and encourages the discussion of the various ways to conserve this resour
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As Straight as a Pole
Source Institutions
In this engineering activity (page 3 of PDF), young learners investigate how a pole can be made stable by “planting” its base in the ground or adding supports to the base.
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Designing a Wall
Source Institutions
In this engineering activity (page 5 of PDF), young learners investigate how materials and design contribute to the strength of a structure, particularly walls.
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My Insect
Source Institutions
In this activity, learners use information gathered from a variety of sources to design and make their own insect.
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Rocket Pinwheel
Source Institutions
This is an activity about motion, power, air and Newton’s Third Law of Motion, which states that for every action there is an equal and opposite reaction.
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Supporting Structures
Source Institutions
In this activity about living things and gravity (page 5 of PDF), learners design and build an exoskeleton or an endoskeleton for an animal of their own invention.
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Paper Bridges
Source Institutions
In this activity, learners build bridges using paper and explore how much weight each bridge design can support.
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Straws and Pins
Source Institutions
In this activity, learners build bridges and cantilevers in a series of "building out" challenges with straws and pins.