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Circuit Game
Source Institutions
In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.
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Electrical Fleas
Source Institutions
In this activity about electricity, learners explore how static electricity can make electric "fleas" jump up and down. Learners use a piece of wool cloth or fur to charge a sheet of acrylic plastic.
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Magnets on the Move
Source Institutions
In this activity, learners investigate the behavior of magnets. Learners create a "wonder wand" with a magnet so they can move a skater around.
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Exploring Tools: Special Microscopes
Source Institutions
In this activity, learners use a flexible magnet as a model for a scanning probe microscope (SPM). They learn that SPMs are an example of a special tool that scientists use to work on the nanoscale.
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Electric Paddle Boat
Source Institutions
In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.
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Creepy Crawlers
Source Institutions
Trick your family and friends with this creepy crawler that moves up and down. In this activity, learners construct a circuit and motor device that will move a homemade spider in a spooky way.
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The Electric Squeeze
Source Institutions
In this activity/demo about piezoelectricity, learners discover how some crystals produce electricity when squeezed.
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Flying Tinsel
Source Institutions
Play keep away from your cat by using a static charge to suspend a piece of tinsel in the air. This Exploratorium produced activity also features videos to help create and learn about this phenomenon.
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Waterless Snow Globe
Source Institutions
In this activity, learners will investigate static electricity as they create waterless snow globes.
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Musical Sculpting Machine: Squeeze Play-Doh to Make Music
Source Institutions
Play-Doh is conductive! Use the semiconductive qualities of Play-Doh to make your own squeezable instrument. Pico Cricket is required.
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Build a Bubble Circuit
Source Institutions
In this engineering design challenge, learners make a bubble maze that allows bubbles to move through a series of “on” and “off” switches.
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Speak to Me
Source Institutions
In this activity, learners will create a speaker using a paper cup, magnet, and enameled wire. Also included in this activity is a Mr.
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Light Combinations
Source Institutions
In this activity about magnetism (page 17 of the pdf), learners experiment with magnets, exploring the concept of diamagnetic materials by seeing how a grape reacts to a magnetic field.
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Making a Battery from a Potato
Source Institutions
In this electrochemistry activity, young learners and adult helpers create a battery from a potato to run a clock.
Magnets are Marvelous
Source Institutions
In this activity, young learners investigate magnets. Learners discover that some magnets are stronger than others and that magnets have north and south poles.
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Forms of Carbon
Source Institutions
In this activity, educators can demonstrate how the nanoscale arrangement of atoms dramatically impacts a material’s macroscale behavior.
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Exploring Materials: Ferrofluid
Source Institutions
In this activity, learners discover that a material can act differently when it's nanometer-sized.
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Biobarcodes: Antibodies and Nanosensors
Source Institutions
In this activity/demo, learners investigate biobarcodes, a nanomedical technology that allows for massively parallel testing that can assist with disease diagnosis.
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Exploring the Solar System: Stomp Rockets
Source Institutions
In "Exploring the Solar System: Stomp Rockets," participants learn about how some rockets carry science tools—not scientists—into space, and how a special kind of rocket called "sounding rockets" can
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Trip Wire
Source Institutions
In this activity, learners build simple alarms that they can attach to anything, such as a drawer or doorway. This activity introduces learners to electricity, circuits, and currents.