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Any Year Calendars
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This PDF contains 12 calendars (12 months). Each month contains activities about math. Things to do on familiar holidays (like July 4), less common holidays (like Backward Day), and any day.

Make a Dinosaur
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In this activity, learners explore the size and scale of dinosaurs. Learners listen to "Dinosaurs, Dinosaurs" by Byron Barton to understand some background information about dinosaurs.

Touch and Go
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As learners play this game, they develop logic, geometry, and spatial visualization skills. Players start out with an empty hexagonal grid.

Homemade Rube Goldberg Machine
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In this fun and, at times, hilarious force and motion activity, learners will use household objects to build a crazy contraption and see how far they can get a tennis ball to move.

Push It Out
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In this physics related activity which requires adult supervision, learners make their own powerful water rocket and, with it, explore Newton's Third Law of Motion.

Make a Mobile!
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In this activity, learners make mobiles to explore the concepts of balance, counterbalance, weight, and counterweight.

Geometry and Spatial Relations: It's a Perfect Fit
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In this three-part math activity, learners explore shapes. In part one, learners identify, describe, and classify two-dimensional shapes.

Mechanical Madness
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In this online Flash game, learners test their engineering know-how, moving a collection of mechanical parts onto a board to make complete a system of parts that will move a ball from start to finish.

Doce a la Vez
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Jugando a este juego, los chicos desarrollan habilidades en área, perímetro, múltiples, y factores. Tomen turnos para hacer rectángulos con 12 cuadrados en la cuadrícula.

Exploring Tessellations (Grades K-2)
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In this activity, learners repeat patterns in two and three dimensions to create tessellations. This activity combines the creativity of an art project with the challenge of solving a puzzle.

Size Wheel
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In this fun sticker activity, learners will create a size wheel with images of objects of different size, from macroscopic scale (like an ant) to nanoscale (like DNA).

Hovercraft
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In this activity, learners build a hovercraft using a paper plate, cup, and simple motor.

Maritime Munchies
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In this activity, learners follow simple historical maritime recipes to cook up hardtack and swanky, and then compare the foods they eat to what was served on ships in the past.

Build An Aqueduct
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In this activity, learners use the design thinking process to design and build their own aqueduct, or water bridge.

My Insect
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In this activity, learners use information gathered from a variety of sources to design and make their own insect.

Strike 'em Down & Add 'em Up!
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In this activity, reuse two-liter bottles to create bowling pins. Learners practice math skills and develop a concept of verifying answers, while bowling and keeping score.

Tangram Challenge
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In this activity about tangrams, learners print and cut out their own tangram shapes and solve puzzles by fitting these geometric pieces together in a variety of ways.

Biobarcodes: Antibodies and Nanosensors
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In this activity/demo, learners investigate biobarcodes, a nanomedical technology that allows for massively parallel testing that can assist with disease diagnosis.

Make Matt's Coder/Decoder
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In this Cyberchase activity, learners make decoders to send and receive secret messages. Learners make the device out of two 8-ounce cups and two code strips.

Exploring the Solar System: Asteroid Mining
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In this activity, learners will imagine the challenges and opportunities of asteroid mining.