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Right Foot/Left Foot
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In this activity (2nd on the page), learners conduct a series of tests to find out which foot is more dominant. In other words, are they right-footed or left-footed?
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Batter Up!
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This activity (on page 3 of the PDF under GPS: Baseball Activity) is a full inquiry investigation into how "bounciness" relates to the distance a ball will fly when hit off a batting tee.
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Right Hand/Left Hand
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In this activity (1st on the page), learners conduct a series of tests to find out which of their hands is more dominant. In other words, are they right-handed or left-handed?
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Soccer
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In this math activity (Page 12 of the Play Ball! PDF), learners play a game of "soccer" and analyze the results of the game.
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Ball Bounce Experiment
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In this activity, learners investigate the properties of different types of balls.
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Take a Hike!: A Family Forest Walk
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In this family or group inquiry activity, learners use their senses to explore a local forest or woodland.
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Basketball
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In this math activity (Page 14 of the Play Ball! PDF), learners play a game of "basketball" and analyze the results of the game.
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Exercise and Memory
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This activity (page 1 of the PDF under SciGirls Activity: Exercise and Memory) is a full inquiry investigation into the effects of exercise on short term memory.
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Mega Bounce
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In this outdoor activity (on page 2 of the PDF under GPS: Baseball Activity), learners will investigate the transfer of energy using sports equipment.
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Super Bounce
Source Institutions
In this activity (on page 1 of the PDF under SciGirls Activity: Soccer Ball Kick), learners will investigate the transfer of energy using sports equipment.
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Bouncing Balloons
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In this sports-themed engineering activity, learners create super bouncy balls out of balloons. Learners brainstorm, test their designs, and share results.
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Workin' It Out
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In this activity, learners explore how to stay fit the fun way. Learners participate in three physical activities.
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Cardiac Hill
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In this outdoor activity linking human health to the environment, learners use their pulse rates as a measure of the effort expended in walking on different slopes.
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Pedal Power
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In this engineering activity, learners examine bicycle mechanics and gear ratios. Learners determine which gears will help them bike a set course in the shortest amount of time.
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CyberOlympic Card Game
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In this Cyberchase activity, learners use numbers to create CyberOlympic teams with the fastest times.
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Jump for the Moon
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In this activity, learners will train to increase bone strength and to improve heart and other muscle endurance by performing jump training with a rope, both while stationary and moving.
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Double Dutch Distractions
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This activity (page 2 of the PDF under SciGirls Activity: Double Dutch) is a full inquiry investigation into whether hearing or seeing has a bigger effect on jump rope performance.
How Many In a Minute
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In this activity, learners will keep track of how much they can do in one minute. Instructors can pick something everyone will do for a minute, such as jumping up and down or drawing stars.
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Endurance: How Many Can You Do in a Row?
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Combine math and exercise with this activity. Learners count how many times in a row they can skip rope or throw and catch a ball.
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Twirling Rope Frequency
Source Institutions
In this activity (page 1 of the PDF under SciGirls Activity: Double Dutch), learners will stand twelve feet apart swinging a rope at the slowest tempo possible while someone uses a stopwatch to record