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Right Foot/Left Foot
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In this activity (2nd on the page), learners conduct a series of tests to find out which foot is more dominant. In other words, are they right-footed or left-footed?

CD Spinner
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In this activity, learners create a simple “top” from a CD, marble and bottle cap, and use it as a spinning platform for a variety of illusion-generating patterns.

Right Hand/Left Hand
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In this activity (1st on the page), learners conduct a series of tests to find out which of their hands is more dominant. In other words, are they right-handed or left-handed?

The Space Place
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In this activity (23rd on the page), learners conduct an experiment to examine memory and learning.

Shape Up!
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In this activity (25th on the page) about learning and memory, learners explore a training method that animal trainers employ called "shaping." Working in pairs, learners will attempt to "shape" each

The Stroop Effect
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In this activity, learners experiment with the Stroop Effect by challenging themselves and others to try and read a list of colors as quickly and accurately as possible, with a twist.

Ambiguous Cube
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In this activity, learners construct a three-dimensional ambiguous cube to explore visual illusions and how our brains interpret or misinterpret information.

Dark Adaptation
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In this activity (6th on the page), learners investigate how photoreceptors in the eye (rods and cones) "adapt" to low light conditions.

Colors, Colors?
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In this activity related to the famous "Stroop Effect," learners explore how words influence what we see and how the brain handles "mixed messages." Learners read colored words and are asked to say th

The Blind Spot
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In this activity (1st on the page), learners find their blind spot--the area on the retina without receptors that respond to light.

Where Was That?
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In this activity (9th activity on the page), learners work in pairs to see how their perception of touch differs from reality.

Finger Reading
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In this activity (10th activity on the page) about the sense of touch, learners make Braille letters out of cork or cardboard and map pins.

The Model Neuron
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In this activity, learners create a model of a neuron by using colored clay or play dough. Learners use diagrams to build the model and then label the parts on a piece of paper.

Size and Distance
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In this activity about depth perception, learners create an optical illusion in a shoe box.

Don't Be Nerve-ous
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In this activity, learners discover a brain process called habituation.

Tasty Buds
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In this activity (1st activity on the page), learners explore their sense of taste and the structure of the tongue by taste-testing various foods.

Tactile Double Trouble
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In this activity (11th activity on the page), learners use their sense of touch to identify matching pairs of objects hidden in bags. Learners can also play this game with partners.

Train Your Brain
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In this activity, learners play a trick on their own brain to see if the brain can learn to ignore distracting input. Colors and words are used to play the visual trick, known as a Stroop Test.

Cover Up!
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Learners test their memory and ability to learn memory strategies in this game. Partners start with an array of poker chips, coins, or paper squares on the table.

Anti-Gravity Mirror
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In this demonstration, amaze learners by performing simple tricks using mirrors. These tricks take advantage of how a mirror can reflect your right side so it appears to be your left side.