Search Results
Showing results 1 to 20 of 76
Circuit Game
Source Institutions
In this activity, learners build a game that tests their steadiness. Learners construct the game board by setting up an electrical circuit and a wand.
Surface Area
Source Institutions
In this demonstration, learners discover that nanoparticles behave differently, in part because they have a high surface area to volume ratio.
From the Internet to Outer Space
Source Institutions
In this activity, learners will use Google Sky to observe features of the night sky and share their observations.
Draft Detectives
Source Institutions
In this two part activity, learners become draft detectives by constructing their own draft catchers to detect drafts around windows or doors.
Tiny Particles, Big Trouble!
Source Institutions
In this activity, learners discover why some nanoscale science and technology is done in the controlled environment of a clean room, what clean rooms are like, and how scientists help keep the clean r
Mineral Scavenger Hunt
Source Institutions
In this activity, learners participate in a scavenger hunt, searching for and recognizing minerals and products that contain minerals.
Dollar Signs
Source Institutions
In this activity, learners use number sense and mental math strategies to estimate the price of a sign.
Stacking Dice
Source Institutions
In this math game, learners try to earn the most points by winning stacks of four dice. Learners practice number recognition and addition skills.
An Apple as Planet Earth
Source Institutions
In this environmental education demonstration (page 6 of the PDF), learners will see a tangible representation of the scarcity of soil resources on earth.
The Electric Squeeze
Source Institutions
In this activity/demo about piezoelectricity, learners discover how some crystals produce electricity when squeezed.
Be a Plumber
Source Institutions
In this activity (located on page 6 of the PDF), learners explore the ways people access water in their homes.
Why are Compact Fluorescent Bulbs More Efficient?
Source Institutions
In this activity, learners explore the relative efficiency of different bulbs, specifically incandescent vs. fluorescent.
Creating Tostadas
Source Institutions
In this activity, learners develop their understanding of combinations as they create as many different kinds of tostadas as possible.
Spin to Win!
Source Institutions
In this math activity, learners play a probability game and try to be the first to get to the end of the game board path .This activity guide contains a material list, black line masters for the game
What Can You Make of It?
Source Institutions
In this activity (located on page 2 of PDF), learners explore alternative uses of a simple paper cup, dubbed a "mystery item." Learners act as detectives and explore the properties and functions of th
In the Toilet
Source Institutions
This activity explores the basic workings of a siphon, which is the core technology that makes toilets work.
Earth's Water: A Drop in Your Cup
Source Institutions
This creative lesson plan provides a visual way for learners to gain knowledge about the finite amount of fresh water on Earth and encourages the discussion of the various ways to conserve this resour
Odd Man Out
Source Institutions
In this math game (Page 14 of the Are You Game? PDF), learners determine the probability of getting an even versus an odd product using the numbers on a regular deck of cards.
Achieving Orbit
Source Institutions
In this Engineering Design Challenge activity, learners will use balloons to investigate how a multi-stage rocket, like that used in the Interstellar Boundary Explorer (IBEX) mission, can propel a sat
Bobbing Eyeballs
Source Institutions
In this activity, learners use simple materials and basic tools to construct a special toy to explore pendulums. As the head of the toy bobs one way, the eyeballs bob the other way.