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Blast Off!
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Students design and create their own air-powered rockets, in this hands-on activity.

Dripping Wet or Dry as a Bone?
Learners investigate the concept of humidity by using a dry and wet sponge as a model. They determine a model for 100% humidity, a sponge saturated with water.

Caution! Wildlife Crossing
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In this design challenge, learners use their creativity and imagination to design and test a wildlife crossing for their favorite animal.

Rocket Launchers
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In this activity, learners work with an adult to build a rocket and launcher out of a plastic 2-liter bottle, flexible plastic hose, plastic tubing, toilet paper tube, and duct tape.

Cupcake Delivery
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In this design challenge, learners will create wind-powered contraptions to transport a load, such as a cupcake or another small object, and test to see if they work.

Battleships: Searching Algorithms
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This activity explores the main algorithms that are used as the basis for searching on computers, using different variations on the game of battleships.

Marble Game
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In this activity, learners construct a simple game to test their hand-eye coordination and steadiness of hand.

Twenty Guesses: Information Theory
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This activity introduces the idea that computer scientists measure information by how "surprising" a message is.

Pinball Wizard
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In this hands-on engineering project, kids use two simple machines, levers and inclined planes, to construct their own pinball machines.

Launch It
Add to list DetailsIn this design challenge activity, learners use a balloon and other simple materials to design an air-powered rocket that can hit a distant target.

Electric Paddle Boat
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In this activity, learners build an electric two-paddle boat using paint paddles, plastic knives, and empty water bottles.

Dunking the Planets
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In this demonstration, learners compare the relative sizes and masses of scale models of the planets as represented by fruits and other foods.

Spaghetti Bridge
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In this engineering activity, learners investigate the differences between the strength of bridges made from flat and round building materials.

Gumdrop Dome
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In this activity (located on pages 23-24 of the PDF), learners are introduced to structural engineering and encouraged to practice goal-oriented building.

Mega Bounce
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In this outdoor activity (on page 2 of the PDF under GPS: Baseball Activity), learners will investigate the transfer of energy using sports equipment.

Program Your Morning
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In this activity, learners will explore coding by arranging words and phrases to create an order of operations in this low tech version of computer programming.

The Poor Cartographer: Graph Coloring
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In this activity, learners help a poor cartographer color in the countries on a map, making sure each country is colored a different color than any of its neighbors.
Magnets are Marvelous
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In this activity, young learners investigate magnets. Learners discover that some magnets are stronger than others and that magnets have north and south poles.

Cookie Surface Area
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This is an activity (on page 2 of the PDF under Surface Area Activity) about surface area to volume ratio.

The Muddy City: Minimal Spanning Trees
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In this puzzle, learners investigate the decisions involved in linking a network between houses in a muddy city.