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Excavating and Mapping Under Water
Source Institutions
In this archaeology activity, learners consider ways in which excavating an underwater site is different from excavating a terrestrial site.
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Canine House of Cards
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This simple construction activity teaches the importance of architectural structure. Learners build and test designs for a paper "doghouse" strong enough to hold the weight of a jumbo dog biscuit.
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Egg Drop
Source Institutions
In this activity, learners will design a protective package for an egg that will allow the egg to withstand a fall without cracking.
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Insulation Station
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In this physical sciences activity, learners explore insulation. Leaners investigate how insulation can be used to slow down the conduction of heat from one side of a wall to the other.
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Pop Bottle Whirligig
Source Institutions
Learn about friction and kinetic energy with this cool spinning toy.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-664.jpg?itok=hkJtcN4-)
Pico Cricket Compass
Source Institutions
Learners can program a compass to draw a circle by itself using a Pico Cricket, some Legos, and lots of tape! Pico Cricket is required.
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Color by Numbers: Image Representation
Source Institutions
Computers store drawings, photographs, and other pictures using only numbers. Through this activity, learners decode numbers to create pictures using the same process that computers use.
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Programming Languages: Marching Orders
Source Institutions
In this activity about computer programming, learners follow instructions in a variety of ways in order to successfully draw figures.
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Rubber Band Racer
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In this activity, learners construct speedy vehicles made out of paper plates and powered by twisted rubber bands.
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Plastic Bag Creations
Source Institutions
In this activity, learners will reuse plastic bags in an interesting way.
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Paper Bridges
Source Institutions
In this activity, learners build bridges using paper and explore how much weight each bridge design can support.
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Treasure Hunt: Finite-State Automata
In this computer science activity about finite-state automaton (on page 45 of the PDF), learners use a map and choose various pathways to find Treasure Island.
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For Your Eyes Only
Learners build particulate matter collectors--devices that collect samples of visible particulates present in polluted air.
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Give Me a Brake
Source Institutions
In this activity, learners explore the concept of how brakes can stop or slow mechanical motion.
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Cactus Needle Phonograph
Source Institutions
Build a phonograph record player using a cactus needle, a record, LEGOs gear box, and a piece of paper! This activity uses a Pico Cricket to turn the motor.
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Block Neighborhood
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In this activity learners will build a neighborhood out of blocks and cardboard.
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Vectoring: Steering a Plane
Source Institutions
In this two part activity, learners work in pairs or individually to discover how vectoring the thrust from a jet engine affects movement of an airplane.
Build a Borneo Glider
Source Institutions
In this inquiry-based activity, learners investigate the basic forces of flight as they construct their own paper glider that represents a rainforest creature from Borneo (large, tropical island in So
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Potion Commotion
Source Institutions
In this hands-on science experiment, students combine their understanding of the different states of matter and the characteristics of various chemical reactions.
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Three Little Pigs
Source Institutions
In this activity, leaners explore building techniques by recreating the story of The Three Little Pigs.