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Showing results 1 to 20 of 26

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This is a simple activity fully driven by imagination. Using materials from the home, toys, or items from nature, learners create their own world to play with.

free Ages 4 - 8 30 to 45 minutes
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In this outdoor activity and bingo-like game, learners explore why and how seeds spread far from the plants that produce them.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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This activity (page 1 of the PDF under SciGirls Activity: Exercise and Memory) is a full inquiry investigation into the effects of exercise on short term memory.

free Ages 8 - 14 30 to 45 minutes
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In this outdoor game, learners role play predator and prey to explore the importance of keen hearing and silent stalking skills in the animal world.

$5 - $10 per group Ages 6 - 14 30 to 45 minutes
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In this game of chance, learners will discover how organisms colonized the Galápagos Islands, experiencing how chance plays a role in the successful dispersal of species to new areas.

free Ages 8 - 11 30 to 45 minutes
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In this invention challenge activity, learners create an indoor game for one or two people that gets you moving.

$10 - $20 per group Ages 8 - 14 30 to 45 minutes
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In this outdoor activity and observation game, learners hunt for a variety of textures, colors, odors and evidence of organisms in the activity site.

$5 - $10 per group Ages 4 - adult 30 to 45 minutes
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This game is like regular bingo, except the clues are sounds.

1 cent - $1 per group Ages 6 - 14 30 to 45 minutes
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This activity is a sensory experience that recreates the sounds of a pond at night.

free Ages 6 - 11 30 to 45 minutes
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In this activity (15th activity on the page) about the sense of touch, learners use glue and cardboard to construct a maze they use with their eyes closed.

1 cent - $1 per student Ages 4 - 14 30 to 45 minutes
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In this craft activity, learners will explore the structure and purpose of antelope horns by constructing their own headband using toilet paper rolls and yarn.

free Ages 4 - 8 30 to 45 minutes
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In this activity, learners use a model for how fishing affects marine life populations, and will construct explanations for one of the reasons why fish populations are declining.

$5 - $10 per group Ages 8 - 14 30 to 45 minutes
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This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.

$1 - $5 per group Ages 14 - adult 30 to 45 minutes
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In this activity, learners take on the role of a carbon atom and record which reservoirs in the carbon cycle they visit.

$10 - $20 per group Ages 11 - 18 30 to 45 minutes
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In this outdoor game, learners role play populations linked in a food chain.

$5 - $10 per group Ages 6 - 14 30 to 45 minutes
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In this activity, learners explore the Great Plains.

$1 - $5 per group Ages 4 - 11 30 to 45 minutes
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In this game, learners each represent a different organism in an environment. They build a web during the activity, and discover how all the players in an ecosystem depend on each other.

$1 - $5 per group Ages 8 - 14 30 to 45 minutes
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This activity lets learners participate in the process of reconstructing a phylogenetic tree and introduces them to several core bioinformatics concepts, particularly in relation to evolution.

1 cent - $1 per group Ages 8 - 18 30 to 45 minutes
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This activity includes several games about animal sounds. Using their sense of hearing and communicating with various kinds of noisemakers, learners role-play predator and prey.

$1 - $5 per group Ages 6 - 14 30 to 45 minutes
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In this activity, learners play an active version of freeze tag based on predator/prey relationships.

$10 - $20 per group Ages 6 - 11 30 to 45 minutes