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I Spy Shapes
Source Institutions
The learner will ask yes-no questions to identify a secret shape (similar to Twenty Questions). Build understanding of shapes and logic skills with this game for all ages.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-279.png?itok=kmfr1_nc)
Katta Villayatu
Source Institutions
In this activity, learners play a game from India similar to Tic-Tac-Toe. Players take turns placing coins on the game board and sliding the coins along the spaces.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-480.jpg?itok=gLe0HzOR)
Circle Logic
Source Institutions
This is a deceptively simple game to teach strategy, planning, and pattern analysis. In this game, learners take turns removing tokens from a board, and develop a plan to take the last piece.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-291.png?itok=BhWoEs6s)
Toe-Tac-Tic
Source Institutions
In this activity, learners play a game similar to Tic-Tac-Toe. In this version, learners try NOT to get three-in-a-row. The player who gets three-in-a-row first loses!
Narrow It Down: Asking Yes-No Questions
Source Institutions
In this activity, the learner asks yes-no questions to identify a secret object (similar to Twenty Questions). This game is easy to adapt for different ages and different kinds of contexts.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-462.jpg?itok=Y3SkFDQD)
Two Sets!
Source Institutions
In this card game, learners make two sets of three cards that are alike. Learners must justify to the rest of the players why the three cards belong in each set.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-458.jpg?itok=_kAPS7BB)
Guess My Rule
Source Institutions
In this math activity, learners play a game and try to be the first player to identify their partner's rule. Learners identify the rule by finding commonalities between three familiar objects.
Narrow it Down: Numbers
Source Institutions
In this activity, learners will ask yes-no questions to identify a secret number (similar to Twenty Questions). Combine logic and numbers in this game for all ages.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-122.jpg?itok=EEm6FhVX)
Número misterioso
Source Institutions
Combine la lógica y los números en este juego para todas las edades.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-129.jpg?itok=6fDi9wu0)
Mystery Number
Source Institutions
Combine logic and numbers in this game for all ages. Players start with a 10x10 grid of the numbers 1 to 100. One person chooses a secret number and announces the range in which it falls.