Search Results
Showing results 1 to 20 of 23
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-685.jpg?itok=t_4NppNY)
Two Washers
Source Institutions
In this activity, learners create a mind and math puzzle that requires a three-dimensional solution.
Spin to Win!
Source Institutions
In this math activity, learners play a probability game and try to be the first to get to the end of the game board path .This activity guide contains a material list, black line masters for the game
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-528.png?itok=KOklE3Rn)
Reflections
Source Institutions
In this activity, learners play a game and use pattern blocks to explore mirror images and reflection.
What's in the Bag?
Source Institutions
In this activity, young learners use their sense of touch rather than sight to identify a mystery object in a bag. Learners take turns acting as "peekers" and "sensers" throughout the game.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-447.jpg?itok=Pq2Aw5Ny)
The Gator Pie Game
Source Institutions
In this activity, learners explore fractions as they help gators share pies.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-453.jpg?itok=Z53oFLI1)
Fun Fruit: Advanced
Source Institutions
This math challenge, played with two players or a whole group, engages your problem solving skills.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-440.jpg?itok=9DBqFvNf)
I Don't Think So!
Source Institutions
In this math activity, learners explore probability as they play a game. Learners will categorize everyday events as either impossible, possible or certain.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-004-454.png?itok=8-UUqpNR)
Hidden Rainbow
Source Institutions
In this math puzzle, one player hides a rainbow of four colors while another player tries to guess the hidden rainbow colors in the correct order.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-831.jpg?itok=eGx2rdL0)
Fly on the Ceiling
Source Institutions
In this math lesson, learners play two different games to help them understand coordinates. First, learners read the book, "The Fly on the Ceiling," by Julie Glass.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-000-529.jpg?itok=_LA_36y0)
Acting Out
Source Institutions
This activity (on pages 21-32 of PDF) has learners act out several classic brain teasers.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-413.gif?itok=WAEeyHx3)
Stem Cell Differentiation Game
Source Institutions
This game uses a modified Uno deck to review concepts related to stem cell research and diabetes.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-756.png?itok=MbViWZw1)
Who Can Harvest a Walleye?
Source Institutions
This activity focuses on interactions within Earth systems and the effects of human activities. In this activity learners build a biomass pyramid.
Numbered Heads
Source Institutions
In this math activity, learners play a game and use a variety of strategies to solve a hidden number problem (or missing factor). Learners practice their number and operations skills.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-154.gif?itok=OCiWp94j)
The Carbon Cycle: Carbon Tracker
Source Institutions
In this activity, learners play NOAA's Carbon Tracker game and discover ways to keep track of carbon dioxide and other greenhouse gases in the world.
Movin' and Groovin'
Source Institutions
In this math activity, learners play a game and identify patterns with fun moves and sounds. Discover how dancing and signing involve patterns.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-695.jpg?itok=AXdrDVk6)
Games of Chance and Brains
Source Institutions
In this activity, learners build and play three math games. In the first game, called "Switcheroo," learners place marbles in holes 1 through 4 and 7 through 10.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-001-769.jpg?itok=N74UqfZ-)
Tug-of-War
Source Institutions
This activity (on page 2 of the PDF under SciGirls Activity: Tug O' War) is a full inquiry investigation into tug-of-war physics. Groups of learners will test two tug-of-war strategies.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-002-703.jpg?itok=a-s5mTFc)
Topological Puzzles
Source Institutions
In this activity, learners construct three math puzzles out of simple materials like wood, string, and Styrofoam.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-706.jpg?itok=haTrfkXo)
Probability: Remove One
Source Institutions
In this math lesson, learners are given 15 chips and a number line labeled from 2-12.
![](/sites/default/files/styles/square_100/public/resource_images/smile-000-000-003-773.png?itok=S8SGdQpe)
Comparing Fractions War Card Game
Source Institutions
In this math activity, learners practice comparing fractions.